Kinetic Void

Kinetic Void

Näytä tilastot:
Näytetään 1-15 / 200 aktiivisesta aiheesta
0
16. 1., 2016 12.34
A few small quality of life adjustments.
Iozeph
4
18. 10., 2015 23.37
[SUGGESTION] Let players always start with heavy ships
Garm
0
9. 10., 2015 13.56
Tips for better gameplay
Dalob
3
29. 8., 2015 4.23
Kinetic Void
TITS POWER
0
9. 5., 2015 21.05
When we restart a world why do we start in the shipyard?
Peter_File
1
19. 4., 2015 23.06
Shipyard Suggestions
aether.tech
4
10. 3., 2015 18.38
A Hook to Grab Gamers!
Scragnoth
0
24. 2., 2015 8.15
Suggestions Round N + 2
aether.tech
2
18. 2., 2015 7.10
Ever played "star trek: bridge commander"?
CE_Dive
4
10. 2., 2015 11.26
Suggested Features - Exploration
Tiake
1
10. 2., 2015 9.34
[Suggestion] Ship Roles and bonuses set via 'Crew' subsystem
Garm
0
31. 1., 2015 13.19
More user friendly GUI
astromedia.only
0
28. 1., 2015 11.37
salvaging mission
Carch
6
23. 1., 2015 20.35
[Suggestion] Have ships with active Kinetic Fields repel each other
Garm
0
22. 1., 2015 0.16
[Suggestion] 'Stationary Orbit' docking for ship classes Battlecruiser and bigger
Garm
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