Kinetic Void

Kinetic Void

Statistieken weergeven:
1-15 van 202 items weergegeven
0
16 mei 2014 om 4:48nm
BELANGRIJK: Suggestions Forum Rules
LumberingTroll
0
16 jan om 12:34nm
A few small quality of life adjustments.
Iozeph
4
18 okt 2015 om 11:37nm
[SUGGESTION] Let players always start with heavy ships
Garm
0
9 okt 2015 om 1:56nm
Tips for better gameplay
Doc
3
29 aug 2015 om 4:23vm
Kinetic Void
TITS POWER
0
9 mei 2015 om 9:05nm
When we restart a world why do we start in the shipyard?
rusoonawala
1
19 apr 2015 om 11:06nm
Shipyard Suggestions
aether.tech
4
10 mrt 2015 om 6:38nm
A Hook to Grab Gamers!
Silent Racket
0
24 feb 2015 om 8:15vm
Suggestions Round N + 2
aether.tech
2
18 feb 2015 om 7:10vm
Ever played "star trek: bridge commander"?
CE_Dive
4
10 feb 2015 om 11:26vm
Suggested Features - Exploration
Tiake
1
10 feb 2015 om 9:34vm
[Suggestion] Ship Roles and bonuses set via 'Crew' subsystem
Garm
0
31 jan 2015 om 1:19nm
More user friendly GUI
astromedia.only
0
28 jan 2015 om 11:37vm
salvaging mission
Carch
6
23 jan 2015 om 8:35nm
[Suggestion] Have ships with active Kinetic Fields repel each other
Garm
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