Kinetic Void > Suggestions > Topic Details
frayarray Jul 16, 2014 @ 7:47pm
After playing the game for a bit (suggestions/questions)
In no particular order (with some degree of humor)

Suggestion: A "sell all" button for trade goods. Clicking the mouse 3000 times for a large freighter will contribute to repetitive motion injuries in gamers.

Suggestion: A clock for system markets. To make it easier to know if the price is about to change.

Question: For long range jumps (interstellar) it seems to take a long time (30s and up) to initiate (ship trying to align maybe). Is this function still under development?

Suggestion: A "attack nearest" or "defend me" option for combat drones. Brain explodes when trying to manuver mothership and instruct drones.

Question: Do the game sounds & music cut out after docking/undocking a couple of times for other people too?

Suggestion: Add an icon to the system map to denote the presence of a station at a planet location.

Question: Is the ability to dock with mining stations something that is in the works?

Question: Will system economy (prices, volume, etc) have an impact on ship spawn rate and size?

Suggestion: Torpedo/VLS module. Reduced mass for smaller firing arc (360H but only 90-95V).



Otherwise...great game! My apologies if I've beat deceased livestock with the above.

BTW: Thank you for adding mining lasers. The mining drones reduce sanity and elevate blood pressure.
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Kris Jul 17, 2014 @ 6:24am 
Thanks for the suggestions and the questions hopefully I'll be able to answer them all below:

Originally posted by frayarray:

Suggestion: A "sell all" button for trade goods. Clicking the mouse 3000 times for a large freighter will contribute to repetitive motion injuries in gamers.

I will look into adding this, the store layout could use a overhaul I believe to make it a bit more effective and user friendly

Suggestion: A clock for system markets. To make it easier to know if the price is about to change.

I'll bring this one up to the team and see what they think. I'm not sure if this will happen or not as you don't know when something is going to go on sale in a store.

Question: For long range jumps (interstellar) it seems to take a long time (30s and up) to initiate (ship trying to align maybe). Is this function still under development?

The larger the jump the more the time to calculate the distance and route, the shorter the jump the sooner it will happen. Also different size drives have different charge which is what affects how soon you can jump again and the charge up time.

Suggestion: A "attack nearest" or "defend me" option for combat drones. Brain explodes when trying to manuver mothership and instruct drones.

The combat system is currently getting completely overhauled and will have a completely different feel to this but there may be some settings like what you speak of here.

Question: Do the game sounds & music cut out after docking/undocking a couple of times for other people too?

This has been corrected in the next patch coming out. We upgraded a sound middleware to deal with this issue so it couldn't be pushed out as a hotfix.

Suggestion: Add an icon to the system map to denote the presence of a station at a planet location.

Stations currently have icons, so I'm slight confused with what you mean in this sense

Question: Is the ability to dock with mining stations something that is in the works?

This will be in the works later on, as we want to make the mining stations have a different feel then the current Shipyard

Question: Will system economy (prices, volume, etc) have an impact on ship spawn rate and size?

The economy system is still currently being flushed out but it will have impacts on the systems and the what goes on in systems will have an impact on it.

Suggestion: Torpedo/VLS module. Reduced mass for smaller firing arc (360H but only 90-95V).

Thanks for the suggestion I'll bring it up to the guy that specs out all the weapons

BTW: Thank you for adding mining lasers. The mining drones reduce sanity and elevate blood pressure.

The biggest issue I've seen reported with the drones are they work best if they are not launch and told to mine an asteroid under 5km. They have a weapon range of almost 30-40km. Less the 5km and they don't have a chance to correct their course before hitting the asteroid.
frayarray Jul 17, 2014 @ 11:07am 
In regards to the station icons...

Sometimes a planetary location has a station, sometimes it doesn't. An icon to tell you if a station is nearby a planet location would be nice. I don't think it would necessarily need to be preloaded but maybe after you have visited the location the station would be visible on the map.
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