Kinetic Void > General Discussions > Topic Details
Hillbilly_Dave Jul 4, 2013 @ 3:43pm
To the devs: Why release a nearly unplayable alpha version?
Or maybe the better question was why charge for it? I'm guessing it was a money grab to get development funds, but I'd imagine that the mounds of bad publicity (word of mouth, etc.) that will come from people being frustrated by this practically unplayable game would hurt you in the long run. Don't misunderstand me, yes, I'm frustrated, but I know it will get better so I'm not going to be one of those jackholes that cry for a refund and tell people not to buy it, but I may caution others to wait a bit for it to be a bit more playable before spending money on it.
Last edited by Hillbilly_Dave; Jul 4, 2013 @ 3:45pm
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LumberingTroll  [developer] Jul 4, 2013 @ 3:58pm 
You should probably do some reading as to what Early Access is. Thanks.
Hillbilly_Dave Jul 4, 2013 @ 4:18pm 
Originally posted by LumberingTroll:
You should probably do some reading as to what Early Access is. Thanks.

You know, I guess it is my own fault for allowing myself to be sold on the game by a few screenshots and a video and so I never really looked at the steam page. I didn't realize it was an early build until I was in it, playhing it. Thanks for teaching me that valuable lesson. But my original question remains, why? It's clear the community is doing a lot of the testing for you guys (just assuming you are one of the devs of this game since it says developer by your name), so why ask us to pay to test it for you?
LumberingTroll  [developer] Jul 4, 2013 @ 4:28pm 
We are a small indie 6 man team, without support we cannot develop games. I am not sure why this is hard to understand.
Eve_Wake Jul 4, 2013 @ 4:58pm 
Its very functional i have a screen shot library going of it. This game is so far going great i was excited when i got manual aim and like each update. So there may not be intersteller war and trade if u need that right now go play the x series and wait but this is still growing 1 update aweek you signed on for a early access alpha that helps support development not the full realease
Dr. Bees Jul 4, 2013 @ 5:36pm 
Minecraft did the same thing and nobody flamed Notch for that. Why are you complaining here?
Dakili Jul 4, 2013 @ 5:37pm 
Originally posted by machi:
Minecraft did the same thing and nobody flamed Notch for that. Why are you complaining here?

Not everyone knows about minecraft early stage and not everyone knows the concept of Alpha.
Satoru Jul 4, 2013 @ 5:42pm 
Please refer to teh Early Access FAQ

http://store.steampowered.com/earlyaccessfaq/
bigfleb Jul 4, 2013 @ 7:30pm 
In future, maybe it would be wise to do some reading on the actual store page when you make a purchase, rather than just looking at the pictures.
Hillbilly_Dave Jul 4, 2013 @ 8:58pm 
Originally posted by bigfleb:
In future, maybe it would be wise to do some reading on the actual store page when you make a purchase, rather than just looking at the pictures.

Yes, it would. Lesson learned. Though ignorance is no excuse, I was unaware that Steam sold games like this.
KangTM Jul 4, 2013 @ 9:04pm 
The community demanded it, which is why Steam sells it. And I don't fault the devs, this is an excellent way to get bug reports and feedback before V1 is released.
Dakili Jul 4, 2013 @ 9:24pm 
And it is a good way to save money as well. In the past, you had to hire tester and how many you could have was depending on your budget. Nowadays, sell the game cheaper and a lot of people who find the concept and the game amazing will buy it and gladly help the Devs. It's a win/win situation. It has its drawback, as some people aren't qualified for testing or don't give enough information and sometimes even give bad reputation if the game, but this process is needed especially for Indie studios like Badlands

I still wonder how people didn't know about the alpha or early stage as the banner talking about the alpha earlier stage is pretty big on the store page...
Killeri404 Jul 5, 2013 @ 1:02am 
Nearly unplayable? Don't know about you, but the ship building works fine :)
Hillbilly_Dave Jul 5, 2013 @ 1:38am 
Originally posted by DupstepPotato187:
Nearly unplayable? Don't know about you, but the ship building works fine :)

I have trouble with it, especially the zoom function. After a while, a single wheel click of my mouse wheel zooms either right up against the ship, or so far away that I can barely see the connection points and have almost no chance of hitting them. But other than that, sure, the ship builder "works," but that's about all I can do.
Scooter Jul 5, 2013 @ 1:40am 
have you tried holding shift to slow it down? or use the "," and "." keys?
3-I Jul 5, 2013 @ 9:19am 
Originally posted by ;864972399899042712:
Minecraft did the same thing and nobody flamed Notch for that. Why are you complaining here?

The hell they didn't. Notch got flamed to high heaven every time he said anything before Beta.

People are slightly unpleasable, and this game has a lot of potential. On the other hand... I'm gonna be honest, what the game BADLY needs right now is slightly better conveyance. The "What Do I Do?" levels that pop up when I show someone this game are a little bit staggering, Maybe we should get a thread stickied that does a basic hard-and-fast tutorial?
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Date Posted: Jul 4, 2013 @ 3:43pm
Posts: 68