Kinetic Void

Kinetic Void

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rallegre 18. okt, 2013 @ 14:06
enemy encounters?
how are enemy encounters handled at this point? about how complete is the basic combat model?
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rallegre 18. okt, 2013 @ 14:34 
one thing people love in these kinds of things is variety. this inludes campaigns, stand-alone scenarios, "horde" modes and sand-box combat generators. will the main play area of the game be an "open world/universe" or a linear setting?
rallegre 18. okt, 2013 @ 14:42 
nice. in games like this my favorite thing is to wander around and catch unaware's targets. will there be an "evil race" option where you can go around pirating, enslaving then selling your illicit booty?
rallegre 18. okt, 2013 @ 15:16 
ahh ok. no killer imperial fleet option then.
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Dato lagt ut: 18. okt, 2013 @ 14:06
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