Kinetic Void

Kinetic Void

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rallegre 18. okt, 2013 @ 2:06pm
enemy encounters?
how are enemy encounters handled at this point? about how complete is the basic combat model?
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rallegre 18. okt, 2013 @ 2:34pm 
one thing people love in these kinds of things is variety. this inludes campaigns, stand-alone scenarios, "horde" modes and sand-box combat generators. will the main play area of the game be an "open world/universe" or a linear setting?
rallegre 18. okt, 2013 @ 2:42pm 
nice. in games like this my favorite thing is to wander around and catch unaware's targets. will there be an "evil race" option where you can go around pirating, enslaving then selling your illicit booty?
rallegre 18. okt, 2013 @ 3:16pm 
ahh ok. no killer imperial fleet option then.
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