Kinetic Void

Kinetic Void

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Kinetic Void > Algemene discussies > Details van topic
enemy encounters?
how are enemy encounters handled at this point? about how complete is the basic combat model?
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one thing people love in these kinds of things is variety. this inludes campaigns, stand-alone scenarios, "horde" modes and sand-box combat generators. will the main play area of the game be an "open world/universe" or a linear setting?
nice. in games like this my favorite thing is to wander around and catch unaware's targets. will there be an "evil race" option where you can go around pirating, enslaving then selling your illicit booty?
ahh ok. no killer imperial fleet option then.
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Kinetic Void > Algemene discussies > Details van topic
Geplaatst op: 18 okt 2013 om 14:06
Aantal berichten: 3