Kinetic Void

Kinetic Void

View Stats:
Kinetic Void > General Discussions > Topic Details
lotrofan15 Nov 28, 2013 @ 10:50am
Worth Getting?
Is the game worth getting now that its half off? When I say this, I mean, is the game mostly finished? Does it have a lot of features implemented in yet? If you could give a percentage of how much of the game is done, what would you give it?
< >
Showing 1-14 of 14 comments
Dakili Nov 28, 2013 @ 11:02am 
I'd say around roughly 30% is done.

The shipyard itself is worth the money, but if you are looking for content, you should wait. But be aware. the game is in a double sale. (Early acess + sale) which make it even cheaper. When it will go out, it will go around 30$
Draco Nov 28, 2013 @ 1:13pm 
YES YES YES YES YES YES YES YES YES , it is worth getting. But it is still and alpha game. With it still being Alpha this game is still awesome.
i say it's worth worth getting but it is still in alpha so not evering really work and something need a lot of impovent but overall yes get it
Milky Bobs Dec 2, 2013 @ 4:13am 
You'll get a couple hours out of designing ships and that's pretty cool. As far as the game itself goes there is nothing really there beyond ship building at the moment. I had fun, got my $10 or whatever I paid, but if you're looking for a complete game then you'll probably want to pass or wait.

It's still a long ways off, but I like the direction and plans they have in mind, so I went and picked it up while it's still cheap and and even though most features are missing I feel like I'll get my monies worth. They've been releasing updates pretty steadily, so you don't need to worry about getting burned, imo.
Last edited by Milky Bobs; Dec 2, 2013 @ 4:15am
Kaypix Dec 2, 2013 @ 11:24am 
Thanks so much for your feedback, we are certainly trying to develop as fast as humanly possible :)
Arminius Dec 3, 2013 @ 8:16am 
In short: No.
In long: Nooooo!
Why? Look around, you will see the posts.
Kaypix Dec 3, 2013 @ 8:33am 
Thank you for your feedback. However, we do prefer when people state whether or not they enjoy our game, that they provide constructive criticism rather than straight "yes" or "no" responses. This helps us to improve our game as we continue to develop. Also, please provide individual feedback based on your experience of our game, rather than simply stating that "others said they don't like it".
Arminius Dec 3, 2013 @ 8:56am 
Steam get me the money for this game back. (Steam support rules! :P )
So i "played" it long enaugh. Ship buliding is nice, but for what? So in short: Get gameplay!
There is no gameplay. The development startet 2 years ago, nearly one year Early access and still no gameplay. A month ago they have made a chart, how mining will be worked. After two years, they have now the idea how mining works, sorry, its a bit late for those things. The brainstorming how it should work do you made bevor you start programming (like in every other business too).

So, no i dont recommended this game, cause the development is waaay to slow.
"When it will go out, it will go around 30$" So, i dont think it will happend the next yearS! (Or it will rushed without the features).
Kaypix Dec 3, 2013 @ 9:21am 
Thank you so much for following up. May I ask how long ago it was that you played Kinetic Void? We have had quite a bit of advancement over the past few months. Until we were greenlit, our team consisted of three people working to develop the game. Three people can only do so much when one is an artist and the other two writing programming and managing the ever expanding community. When we were greenlit by Steam this March, we were able to launch the beginning alpha stage of the game, with limited graphics. Since then, our game has had over 40 updates, most importantly increasing stability and optimization, allowing PC, Mac and Linux users to enjoy Kinetic Void, as well as integration with the Steam Workshop so people can share their ships. Also, we've added the ability to complete missions (help allied factions defend against enemy ships and multiple other scenarios), enter into combat, warp to specific locations rather than warp indefinitely, dock at stations orbiting planets, increased the visual design of the planets, asteroids and docking stations and adding animation effects and collider effects to objects in space.

To see some of the updated graphics and gameplay, check out our YouTube videos which were made either by myself or our community. They show the progression of the game really well and are a great way to stay updated with how our game has changed.

Thank you again for your initial purchase of Kinetic Void. We hope to have you back as a customer after the game is complete and fully launched.
HallowedError Dec 5, 2013 @ 12:48am 
Just posting to say I'm impressed with Kaypix staying on top of the forums! First and last time I tried to play I was frustrated with the shipbuilder (too long ago to remember why), but once content and gameplay come along I fully plan on trying the game again!.
Kaypix Dec 5, 2013 @ 7:16am 
Haha, thanks HallowedError :) I try to be on the ball with our community. We will be working on increasing the intuitiveness of the ship builder in a later patch, although our players can now change the key bindings in the options menu and it'll actually stick :) I'll be posting footage of gameplay as the patches continue to roll out, including ship building, combat, warping etc.
shamansun Dec 5, 2013 @ 2:53pm 
Originally posted by JHD Draco:
YES YES YES YES YES YES YES YES YES , it is worth getting. But it is still and alpha game. With it still being Alpha this game is still awesome.

That's a relief to hear. I bought it based on the trailer and was surprised by the lack of content in the game, but then I read on and realized it's in Alpha. Pretty awesome potential here!
robert.blane Dec 7, 2013 @ 4:23am 
Worth getting? You could at this moment but you'll just get bare bones and not much else...
The same situation applies to Starlight Inception. The devs of K.V. started off with just three people and are now expanding. However the rate at which this game is progressing is still way too slow. A point aimed directly at the devs - take a look at Evochron Mercenary coded by just one individual. Shows what one man can do. Evochron Mercenary Version 2.708 sets the benchmark for sheer enjoyment and to boot is a very polished & impressively professional product.
I did buy Kinetic Void upon it's emergence onto the Steam stage and was and still am totally disappointed in a senseless vaccuum purporting to be a game in the early stages of advancement. I was considering getting Starlight Inception but again a case of all mouth and no trousers. There is only one decent idie space sim and it is a Mercenary.
For big budget space sims - the wait for the big guns continues now that X-Rebirth is stillborn.
Enter Star Citizen and Elite Dangerous.
Evochron Mercenary still reigns supreme!!
Kaypix Dec 7, 2013 @ 6:34am 
Thank you for your feedback. It looks like Evochron Mercenary is quite the space sim. The one person who created the game has 25 years of experience creating PC video games. Our team is developing our first game. We all have to start somewhere. As Star Citizen has tens of millions of dollars to back the creation of the game, I believe it is becoming quite the anticipated game. I hope you will revisit Kinetic Void once our game is complete.
Last edited by Kaypix; Dec 7, 2013 @ 6:47am
< >
Showing 1-14 of 14 comments
Per page: 15 30 50

Kinetic Void > General Discussions > Topic Details
Date Posted: Nov 28, 2013 @ 10:50am
Posts: 14