Kinetic Void > General Discussions > Topic Details
Reaper Nov 18, 2013 @ 11:55am
Workshop for OS X
When I try to upload a ship to the Worshop the game just freezes when the blue window appears saying uploading to Worshop.
Last edited by Reaper; Nov 18, 2013 @ 11:56am
Showing 1-15 of 17 comments
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Shagohod Rv~ Nov 18, 2013 @ 12:07pm 
As far as I know neither Mac OS nor Linux are currently supported and will be implemented at a later date.
Can't say it for sure, but I'd guess devs are already working hard on those features.
Reaper Nov 18, 2013 @ 12:24pm 
OS X and Linux were supposed to have benn supported in the 0.05 update
Kaypix  [developer] Nov 18, 2013 @ 12:32pm 
Reaper:
Thank you for your question. As of 0.05 we are supporting Mac and Linux for Workshop. How long did it "freeze" (as some ships may take several minutes to save)?
Last edited by Kaypix; Nov 18, 2013 @ 12:45pm
Reaper Nov 18, 2013 @ 12:47pm 
not sure how long, the curser turnes into a spining wheel after a few minutes, then the background animations stop, I checked my force quite window to see if Kenetic Void whent unresponsive, and it had.
Kaypix  [developer] Nov 18, 2013 @ 1:15pm 
Are you able to get us the log file from it? If it's too long to post you can email it to me, kara@badlandstudio.com .
Reaper Nov 18, 2013 @ 1:26pm 
How do you get the log? I end up having to force quite but not error window pops up with o log of any kind.
Kaypix  [developer] Nov 18, 2013 @ 1:30pm 
In the install directory, there is a folder that has a date and time stamp on it. There should be a .log file inside of it. You can email us the .log file.
Reaper Nov 18, 2013 @ 3:15pm 
I see no such folder, my install directory from what I can tell is: MacintoshHD/Users/my user name/Library/Application Support/Steam/Steam apps/Common/Kinetic Void

Within the Kinetic Void folder in steam apps is a display.cfg file, the app and the saveFiles folder.
Last edited by Reaper; Nov 18, 2013 @ 3:15pm
Shagohod Rv~ Nov 18, 2013 @ 11:54pm 
Originally posted by Kaypix:
Reaper:
Thank you for your question. As of 0.05 we are supporting Mac and Linux for Workshop. How long did it "freeze" (as some ships may take several minutes to save)?

Whoops, I'm sorry. Haven't been online for quite some weeks and didn't notice any updates.

I apologize for any inconveniences.
Reaper Nov 19, 2013 @ 7:38am 
No problem.
Reaper Nov 20, 2013 @ 9:23am 
Can you show me a screen shot of were this .log folder is supposed to be?
Kaypix  [developer] Nov 21, 2013 @ 7:06am 
Try using the Console.app through this path: Library\Logs\Unity
Reaper Nov 21, 2013 @ 9:20am 
I used the console app, and found a directory for Unity, with in it are three things: Editor.log, Player.log and Webplayer.log
Kaypix  [developer] Nov 21, 2013 @ 9:54am 
Can you email me player.log? kara@badlandstudio.com
Reaper Nov 25, 2013 @ 8:15am 
Did the player.log help?
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Date Posted: Nov 18, 2013 @ 11:55am
Posts: 17