Kinetic Void

Kinetic Void

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Kinetic Void > General Discussions > Topic Details
faaace Nov 16, 2013 @ 9:20pm
What can I do?
There isnt much, the space is very, very empty.
Near space stations are just, nothing, NPC's spawn very rarely and when I shoot them they dont attack me :(.

Whats coming in the next update? just wondering.
Is it possible that you may add more space stations and make it so that more NPC's spawn around them and more random npc's also please make the controls easier, I often find myself using MWD and over shooting the stations and having to spend a long time to get back.

Thank you, I hope that these maybe added, also are there any shipyard shortcuts?
I am tired of adding subsystems to every module due to having 5+ engines.
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Dakili Nov 16, 2013 @ 10:23pm 
The game is in a very early stage and this not everything is implemented.

Later in each faction will have a certain resource pool from within to spawn ships and as ships will spawn near station they might not stay there. For now NOV pretty much spawn not far away from you, just gotta wait. I'll actually make a suggestion with a lot of calculation for the Dev for that soon enough. Maybe tonight or tomorrow.

Maybe some if these ships don't have any weapons?

A update just came today... So not before a week or two.

Eachplanet will have one space station. No more. Adding more stations won't do anything to the gameplay.

Yeah tese needs to e optimized. Which hopefully will be soon. I think a warp to function will be added.

What you can do is out a module and all it's subsystem an then modify it and pressing [CTRL] + [Mouse Click] to place the module back and the module in hand will have the subsystem in it.

Chris.H Nov 17, 2013 @ 9:37am 
When will mining be added is what I want to know
Kaypix Nov 17, 2013 @ 3:08pm 
Thank you for your questions. If you want to have more people to fight, when you create a galaxy, add the maximum number of factions (currently 40) and a lower number of sectors. This will increase the odds of you running into someone. When you shoot at them, make sure you are close enough to do damage and have sufficient firepower.

We just pushed out an update on 11/15/2013 and will be doing another sometime later this month.

Your controls can be changed by going into the Controls options in the main menu. You can change them to suit something more practical for you. Otherwise we are looking at ways to show the flight controls at a later point. Please know our game is still in what is considered "alpha" stage, so it is not near where it will be once complete.

Thank you for your question regarding mining. Considering we just posted the conceptual design of the process last week, it will be a while yet before mining is available.
Last edited by Kaypix; Nov 17, 2013 @ 3:09pm
Chris.H Nov 17, 2013 @ 3:15pm 
Thanks for replying Kaypix, I have faith in you all and cant wait to see it all come together:)
faaace Nov 17, 2013 @ 6:39pm 
Alright thanks Kaypix I'm looking forward to this game.
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Kinetic Void > General Discussions > Topic Details
Date Posted: Nov 16, 2013 @ 9:20pm
Posts: 5