Kinetic Void

Kinetic Void

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Kinetic Void > General Discussions > Topic Details
nerdistmonk Dec 21, 2013 @ 3:52pm
No space game has ever gotten it right have they? or have they?
Ok so i decided to post here since im interested in the game, heres my question/point:

Every space game ive ever played has been dissapointing for one sole reason: scale.

Is there a space game out there that makes your ship feel as truly massive as it really is? one where your able to move about the various parts of your ship?, i have not seen one, they always default to a third person perspective with your ship being the size of a typical matchbox car.

This game looks interesting (being able to build a ship and all), but im guessing its more of the same? (most games make me feel like im playing Google earth's flight simulator mode)

So what is this game like? and if not is there a game similar to what i have described?
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Showing 1-9 of 9 comments
Piscis Ferro Dec 21, 2013 @ 4:39pm 
Well you can build your ship really really big, I think you can build it all big that you want because there is no limitation.
nerdistmonk Dec 21, 2013 @ 5:19pm 
yeah but thats not the same as being able to walk about your 'really big' ship, still feels like playing with matchbox cars Dec 21, 2013 @ 7:51pm 
The only game I can think of that is like that is Starmade, Minecraft in space.
Dakili Dec 21, 2013 @ 8:01pm 
You won't be able to walk in your ship. It would be too complicated to add this feature.

Ships can be as bugs as you want as long as your computer handles it. You could compare some ships (fighters with a capital) and you'd see the difference. Otherwise it's still the same concept.
Chimera Dec 21, 2013 @ 8:46pm 
Looks like we can build massive ships in in space engineers, BUT, the game is a resource hog for what I heard. KV shows a lot of promise, though.
Kaypix Dec 21, 2013 @ 8:47pm 
Thank you for your inquiry. The ships in Kinetic Void can be made as large or small as you like, but as Dakili mentioned, we do not have human perspective or interior ship perspective (you can't walk around the ship you made). You can zoom in to the point of looking over just the cockpit of the ship, rather than from a distance, but it is not true first person. Your ship will feel huge compared to the drones you launch if you have a size 3 or greater vessel, and will feel either tiny or huge compared to enemy craft and allied craft alike.
nerdistmonk Dec 21, 2013 @ 11:08pm 
thanks for all the replies people. i appreciate it.

@chimera that game looks interesting, but i think i would wait until its semi finished before i gave it a whirl (dont want a repeat of minecraft syndrome, by the time the good stuff came out i was burned out on it)

@aether i will check that game out thanks!
control-SEVEN Dec 23, 2013 @ 3:10pm 
The game you are looking for is called Space Engineers. You can build a ship as big as you want with full interiors (mess hall, sleeping quarters, bridge room, loading bays, etc) It is up to you how you want to build and design the ship. Difference from Kinect Void is there is no combat implemented (as of yet).
Grigsbot Dec 24, 2013 @ 6:39pm 
Build your little bitty ship. Fly near a great big ship. You'll get a feel for how tiny your ship is by comparison.

Build your great big ship. Fly through the swarm of little bitty ships. Cackle with maniacal glee.

Alternatively, play EVE online. Everything is to scale (to the best of my knowledge), and a Titan is functionally only scenery to you- it is too large for you to affect meaningfully. Conversely, if you get to the point of flying a Titan, the swarm of flies surrounding you only affects you peripherally. It's the dreadnoughts and battleships you have to worry about.

Also, not still in development (any more than any other MMO)
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Kinetic Void > General Discussions > Topic Details
Date Posted: Dec 21, 2013 @ 3:52pm
Posts: 9