What will a large ship Battle look like ?
I Have started this thread in answer to a question posed by a player in another discussion , it did not seem rigth answering in that particular discussion - hence this thread .
It was a question posed by Peel .
" Please try to implement large ship battles (Frigate and above) with something similar to Empire at War - that was what I was expecting when I bought the game. "
I am assuming they mean as in ship off the line battles using broadside volley fire . Not an idea i am against but i am not sure that is were this game is going or if its possible .
Some problems to solve.
A turret weapon negates the use of fixed gunes ,therefore making old style broadsides obsolete . U could maybe design the game so heavy waepons can only be used on fixed guns , meaning turret guns would be used for combat with fast figther style ships , which would make sense in that the rate of fire would be higther in small caliber weapons making it more efficient in a "anti-air" role . Leaving the large fixed guns to take on slower big ships in broadsides ( Old ships of the line did have the ability to aim there guns by a small degree ) , You would also have to slow the larger ships down a lot , which isnt the case now . Using broadsides against ships that move twist and turn like a figther isnt going to work (; . Slowing the big ships down migth also have an intresting aspect in that manoeuvring for position in space to deliver a broadside could be fun and tactcal .
Any thougths ?