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On my 1440p display, the dialogs and fonts are way too big and take up a lot of the screen, in fact they are so big that it would seem that I'm playing at 720p or lower.
At higher resolutions, dialogs and fonts generally tend to shrink and imho it feels more aesthetic and functional.
I did bring this up on here back in Early access, I remember talking about it to Itzjoi, but back then both of us agreed that there were higher priority items.
Thank you for looking into this.
There aren't any size limits to the siege slots so I'm not sure what's going wrong and I did some tests with up to 200 guys and couldn't reproduce the problem. Could you send me a savegame where you're having the problem (rob@longbowgames.com) or let me know what city it is you're trying to siege.
Disbanding troops in the cities that are already negative causes the negative to increase at some exponential rate.
If you get the option to save a dump file, you can e-mail it to rob@longbowgames.com and I'll take a look into it.
Further any news about Hegemony 3? Or plan for other twitch sessions?
Thanks! :)
We're not planning on any new DLC for Rome at this point as our content team is focused entirely on Hegemony III now; however, we have added some further mod support to the new beta that will make it easier to mod units.
As far as cinematics go, unfortunately we don't have the resources for that right now, but improving the event system and drawing more attention to AI actions is something we're working on a lot for the new game ( https://www.longbowgames.com/forums/topic/?id=3353 )
Any chance of the GUI scaling (we spoke about it a couple of posts above) making it into any of the Hegemony Games.
I've been keeping it in mind, but there are still a number of obstacles in our GUI engine that would need to be resolved first and unfortunately we haven't had the time yet. However, it is still on the wish list and I'll make sure to post if I make any progress on it.