This is a game that was on my wishlist for a while. My primary interest was the visual style, which reminded me somewhat of Machinarium, a lovely adventure puzzler I played a few years back. Primordia is more a traditional adventure game however and I wasn't prepared for how fully it sucked me in once I began playing.
It all begins with a robot named Horatio ... Horatio Nullbuilt v. 5 to be precise. Horatio has a problem, the power core to his fixer-upper airship the UNNIIC has just been stolen by a badass bruiser bot and without it, he and his floating companion Crispin will die a slow death out in the dunes, unable to recharge their batteries or get anywhere that they can do so in time. Thus begins this rather unassuming, but ultimately rather epic point-and-click adventure game.
My few problems with Primordia are the same I have with most retro-style adventure games, those being the combination of low res graphics and archaic systems making it difficult to know what is clickable and what is not. Playing "hunt the pixel" along with environments filled with "flavor" clickables, meant I missed a few crucial objects here and there, leading to a bit of frustration. Other than that however, the puzzles of Primordia are mostly logical, with only a few moments of "how was I supposed to know that?" or where a lack of full understanding of all that Horatio and Crispin together could do kept me confused.
The story and world building in Primordia more than make up for any shortcomings however. Set in a world populated only by robots, where "Man" is nothing more than a myth for all but a few devoted "Humanists", Primordia frames the typical post-apocalyptic dystopia in a fresh light. While at times predictable, the interactions between characters makes even a conclusion you've already jumped to a joy to behold. The dialog in Primordia oozes with personality, especially between the stoic Horatio and the sardonic Crispin. While oft-times broadly drawn, getting to know the denizens of the world of Primordia is half the fun, especially learning the quirks of their robotic society. There is plenty of lore to uncover as well throughout the game, fleshing out the periphery of the world and ultimately contributing to the main story in interesting ways.
By the time all is said and done, you'll have explored a rich world in Primordia, made choices that actually matter, and experienced one of several endings, some of which are locked by key decisions earlier in the game. On sale or not, I cannot recommend Primordia enough to adventure game fans.