Αναρτήθηκε: 15 Δεκεμβρίου
Although Primordia is a game small in scope in several ways, it manages to insinuate a world so much bigger and personalitites so much deeper than it can actually describe.
Our main character Horatio is pragmatic and taciturn, in contrast to his cheerful companion, the little floating robot Crispin; But these are only the main characters; throughout the game you meet numerous different robots with distinct personalities and little by little you learn more about the city of Metropol, and how it became what it is.
The game mechanics are your old-school adventure game point-and-click, as well as the retro-style graphics.
If you find the pixely look of the game distasteful, rest assured, it has all the pixels it needs to convey the worn-down world you explore. The puzzles vary in difficulty, but if you find yourself stuck, you can ask Crispin for hints. Throughout most of the game I found the difficulty quite suitable.
Also, certain dialogue outcomes will affect the game- there are multiple endings to this story!
What makes Primordia worth playing, and what makes it stand out from other games that are also worth playing, is its extraordinary world-building and story-telling. Through simple means it manages to be engaging and touching and pokes at my curiosity for story- one that I choose the ending for.
A playthrough is about 6 hours.