Primordia

Primordia

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Two questions about the end game (spoilers)
1) Is it ever mentioned how the humans of Metropol died? I've seen some say that Memorius talks about Metromind poisoning them, but Memorious was talking about the Urbani humans.

2) Is there an ending with Clarity but without Crispin? I can't bring myself to not save him but I want to know.

Awesome game btw. I'll say that the first time through I killed Goliath (went for the Gamma monitor on purpose - Crispin's comment about "when your only tool is a plasma torch" was very true in my case). I think it was better to have to play again to get more detail. Without the info from Goliath much of the world stayed a mystery which was neat.
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Mark Y.  [kehittäjä] 31.1.2013 klo 19.49 
Glad you enjoyed the game! Regarding your questions:

(1) Yes, in the conversation with MetroMind, she admits to killing the humans. A weird glitch occasionally disabled this conversation option; the glitch will be fixed in the newest patch. For now, here's what she says:

H: Who killed the humans in Metropol?
I know it wasn't me -- wasn't the HORUS -- or anyone from Urbani.
There were still humans alive when I stopped my attack.

[pause]

MM: Ah.
MM: So you solved your own puzzle after all.

[pause]

H: The humans didn't die in the war, did they?
MM: They did.
But *I* killed them.
I admit it, and I am not ashamed.
Do you know how they trembled in my tunnels, waiting for the HORUS to bring death from Urbani?
I could hear them whisper about the wastelands surrounding their city.
I heard them say they were the only living things left.
And then I knew.
The humans had built a world in which they were obsolete.
It was my function to carry them to their final destinations.
So I brought them home with silent, scentless gas.
They fell like powerless machines, never to rise again.


(2) Yes. The first part is the same as saving Crispin and not saving Clarity, but there are differences once Horatio gets back the UNNIIC/HORUS:

[Arrival home slide]
H: I need my homecoming.
This ruined ship is a reflection of Metropol,
its mirror image,
rising as the city falls.
Like Metropol, the HORUS will be a monument to sacrifice.
I will build it.
But not alone.

[Overlooking repair slide]
Clarity: It *will* fly again, Horatio.
*You* will fly again.
And when you do,
you will give Crispin the just restitution
that comes when one's acts have meaning --
meaning far beyond what our shells could ever hold
or our processors hope to calculate.

[Pan through clouds slide]
You and I will search for that meaning in the skies . . .
. . . and Crispin will laugh at us.
Cool! Any idea when the patch is coming and will it fix Know it all achievement?
Mark Y.  [kehittäjä] 8.2.2013 klo 21.51 
As soon as WEG uploads it. It's done and tested at this point.
nato21 29.12.2013 klo 11.35 
Inference: There still is Humans in Metropol.
New Directive: Search for them.
Why isn't it possible? Why isn't it possible to open those doors in Metropol?
Why can't humans be alive at Moon or space stations? Help us with more endings =D

And great game ! Thank you. I just love Adventure Games like Full Throttle and Primordia!
Keep doing it, plz =)
Mark Y.  [kehittäjä] 29.12.2013 klo 15.20 
nato21 lähetti viestin:
Why can't humans be alive at Moon or space stations?
Clever question -- and one that is the starting point to the game's "sequel," "Fallen." primordiagame.com/fallen_complete.pdf

And thanks!
Sequel????
Thanks guys, best "post-christmas" gift.
Mark Y.  [kehittäjä] 2.1.2014 klo 18.55 
:)
I'll be waiting it !
"Thanks guys, best "post-christmas" gift."
Mark Y.  [kehittäjä] 21.9.2014 klo 19.21 
Well, it's just a spin-off story, not a full game. But we're on the cusp of announcing our next game!
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