PistonOperated Aug 1, 2013 @ 11:23am
Windows 7 compatible?
always wanted this game but i want to make sure it will work on my rig
Last edited by PistonOperated; Aug 1, 2013 @ 11:24am
Showing 1-14 of 14 comments
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quake4ever2007 Aug 1, 2013 @ 1:10pm 
I think Steam uses DOS BOX Emulator for classic games
Madhood Aug 3, 2013 @ 1:45pm 
how do i play this i have but when i launch it opens then closes
Karate Doge Sep 2, 2013 @ 2:55pm 
no it wont work you will end up with this http://www.youtube.com/watch?v=VzGhdmh__K0



SKIP TO 30 TO SEE WHAT WILL HAPPEN THIS HAPPENS TO ALL OLD GAMES
PGS| PWH Phantom Wants a Hug Sep 8, 2013 @ 11:41am 
No it works Steam comes with a dos box emulator for games like duke nukem 1, 2 ,3D and Wolfenstein 3D and Doom
jasnoch Sep 27, 2013 @ 4:31pm 
it does work with windows 7.
Autistic /sp/ Janitor Dec 29, 2013 @ 7:16am 
It works with Windows 7 as it runs on DOSBox, which lets you play DOS-based games on newer OSes
Joel_Niceman Dec 30, 2013 @ 7:38am 
Works without any problem on windows 8 64bit, so i cant se why it shouldn´t work on windows 7.
[BFT]玉皇 Feb 13 @ 12:04am 
works very well. If you have a widescreen display. you have to open up the config file and edit steamapps/common/wolf3d/base/wolf3d.config
and change the line "fullresolution=800x600" to "fullresolution=1280x1024"
now it works on widescreen displays :D
[RC]***Sgt.D_Nukem*** Feb 13 @ 1:34am 
Originally posted by PhantomGamer:
No it works Steam comes with a dos box emulator for games like duke nukem 1, 2 ,3D and Wolfenstein 3D and Doom


yet, "Duke 3D" also has a newer Megaton Edition to go along with it
C2G Feb 13 @ 2:04am 
Wolf3D is not supported nor does it work on Windows 7. The game files though run in DOSBox which runs on Windows 7 and there is plenty of help available should it fail. So in that respect, it'll work.
Originally posted by BFTG65434-2:
works very well. If you have a widescreen display. you have to open up the config file and edit steamapps/common/wolf3d/base/wolf3d.config
and change the line "fullresolution=800x600" to "fullresolution=1280x1024"
now it works on widescreen displays :D
Don't forget to swap out ddraw for "opengl".
[BFT]玉皇 Feb 13 @ 12:07pm 
agreed its sometimes better, however if your using a 4:3 or 5:4 display already then you shouldnt need to really change any settings. max size i beilive is 1280x1028- thats the engine itself's limitation. for the record- thats a perfect res for most games, Id, as always, was ahead of their time.
Karate Doge Feb 13 @ 12:44pm 
BUMP
[BFT]玉皇 Feb 13 @ 9:16pm 
Originally posted by Gamer4life:
BUMP
ah 16bit color issues. I had a fix for this at one point, I forgot how I fixed it. im going to go do some research hold on
[BFT]玉皇 Feb 13 @ 9:31pm 
found some solutions. try these: config files edit: output=ddraw to output=surface or output=opengl or output=overlay
basically you need to set dosbox to hardcoded 32bit or 16bit color mode. apparently windows 7 and windows vista uses dynamic display ♥♥♥♥♥, so dosbox will try to switch back and forth causing terrible color issues. on windows XP [the best version of windows] we used vdmsound. dont think it works on vista onwards.
or just find a sourceport
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