jbawallace Dec 18, 2013 @ 12:03am
How to Win San Franciso?
Ok, I bought the game about a week ago, and I've been going through it at a good pace, but I'm totally stumped by the San Franciso level, story mode.
I've tried about five different deck combos around 2-4 times each, and each time I've lost miserably. What's the secret to this level?
One particular problem I'm having is that I don't understand what the victory condition on this level is. Is it about getting VP or holding off the enemy for a fixed number of turns? I keep getting creamed by the damn airship, too.
Any hints? Shoud I be using expimentals, army, indian, what?
Showing 1-6 of 6 comments
< >
th_pion Dec 18, 2013 @ 4:10am 
victory condition is in the upper left.
Hoshi Dec 18, 2013 @ 4:31am 
The objective is to hold out (not give the opponent 8 VP) until the bar on the left is full, it's 47 turns. You can do it with many decks, I took one that was not designed for this and won anyway.
Some good cards:
Raider - They are good at taking the AP+ points and can give you bonus AP if they make it over. Keeping control over the points are very important as it not only give you more AP but more importantly reduces the amount the opponent gets.
Armored Clad - Immune to both the Musket Mechs and the Revolver that he often equips.
Drill - Kill things fast :-)
Field Repair - To deal with the bombardment mainly
Maneuver - Kill a clad fast with the drill then maneuver it over to the next lane to kill the next clad.
Cavalry Saber - Not as damaging as the Drill but a bit more flexible.

Here is a deck that I won with without giving the opponent a single VP:
3x Earthmover Hulk
2x Overpressurized Hulk
3x Raider
3x Mining Drill
3x Cavalry Saber
3x Maneuver
3x Field Repair

Edit: just noticed that you don't get raider until after this mission, in that case replace with Scout or Fox Runner depending on what factions you are using.,
Last edited by Hoshi; Dec 18, 2013 @ 4:34am
Hoshi Dec 18, 2013 @ 6:07am 
And here is a full Native deck just for the fun of it, not as easy but still works:
4x Skirmish Chassis
3x Fox Runner
3x Tomahawk
2x Camouflage (not really usefull but I have to fill out with something...)
4x Maneuver
4x Field Repair
jbawallace Dec 19, 2013 @ 9:19am 
Thanks so much HOSHI.
jbawallace Dec 19, 2013 @ 9:23am 
Originally posted by Hoshi:
Edit: just noticed that you don't get raider until after this mission, in that case replace with Scout or Fox Runner depending on what factions you are using.

Actually, you I have Raiders, which I got as a reward for one of the Puzzle Missions earlier in the game.
Last edited by jbawallace; Dec 19, 2013 @ 9:23am
Hoshi Dec 19, 2013 @ 1:18pm 
Originally posted by jbawallace:
Actually, you I have Raiders, which I got as a reward for one of the Puzzle Missions earlier in the game.
It's actually the San Fransisco puzzle that gives them. So you can do that first to get them for using in this mission. That's why I made the misstake, I just looked at the graphics for rewards and missed that it said puzzle instead of challange so I thought you had to finishs the mission to get them.
Last edited by Hoshi; Dec 19, 2013 @ 1:18pm
Showing 1-6 of 6 comments
< >
Per page: 15 30 50