Secret Agent Hobo Feb 28, 2014 @ 5:53pm
Mojave Desert help
Does anyone know of any good strategies/decks/other for beating the Mojave Desert mission? I've tried mostly using experimental and mercenary units, but the frequency of Assault Sabers is enraging.
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RandomPanda0 Feb 28, 2014 @ 6:10pm 
Try Native. New cards always help. Beyond that, you can expect a detailed response from so other subscribed members of this forum, soon enough.
Hoshi Mar 1, 2014 @ 2:30am 
The key to victory is capturing and holding the ap+ points. The best unit you have at your disposal to do so is the Fox Runner. Other than that you probably want any 5hp clad, a good close combat weapon, maneuver and repair. Also remember that you don't have to stop every single clad, letting a couple through can even be good as you get 2 ap for every vp the opponent get.

Here is a deck that can do both the native only and lose no clad challanges (the second one might take some tries). If you just want to finish the mission and don't care about challanges I would probobly mix in either merc or experimental. Merc for Overpressurised Hulk and Mining Drill or experimental for Max Trumpet.
4x Skirmish Chassis
3x Fox Runner
4x Tomahawk
1x Arrow Barrage Launcher
4x Manuvere
4x Repair
Last edited by Hoshi; Mar 1, 2014 @ 2:31am
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