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Now I am sitting here unable to convince myself until *after* the patch releases.
Hehe you will never start a game that way! :) (This is Stardock after all not ******* where you have to wait 2-3 months for a patch)
This pleases Lord Snarky.
Updating now to check this out! I do like this change list especially the starting improvement improvements. (Yes, i said improvement improvements) As they could have used a little nudge. I see you nuked the civ wide crazyness also from buildings :D I dont know how im going to survive having to train admins though, ill miss my 25 starting ones ha, they lasted me most the game. Alas the nerf bat is indeed in the manevolent ideology tree (That needs to be a ideology trait... 'Nerf bat : Gives an empire wide bonus called 'Enemies nerfed' that gives the adopter the illusion that they are now superior' You may say it does nothing... but Lord Snarky would take it. Snathi ftw!
Base or Crusade? How many (if any) custom faction do you have?
Sorry about that. So many changes... :)
The changes to update the mercenaries is very much welcome, thank you!!
Crusade, ludicrous map, 14 opponents, but none custom. I have submitted two crashes through the reporting tool. I have 8GB, and when the game is loading to the initial menu, usage is about 45%. After it starts generating the map, it ramps up fairly quickly to what looks like around 95%.
The game requires 6GB of memory. And 16GB is definitely not a requirement to happily run 64bit Windows.
Offhand, these changes shouldn't have affected memory usage. I'll let the team know.
It's too late, it's begun....
http://www.miamiherald.com/news/nation-world/national/article173318411.html