Yayınlanma: 23 Mart
I have mixed feelings on this game. Ill start by saying that I own all the previous AOW games and have played them through many times.
I dont like some of the differences but the game is still cool, and the devs are still working on it.
The sound tracks from the older versions were better, IMO. Plus the lack of a customizable playlist that existed in all other AOW games bothered me.
The change from 8 to 6 units per army... I cant say I liked that.
Flying or floating units are no diffrent than any other now. I understand why they changed it, but they didnt have to.
There is a huge gap in the power of the different teirs in 3. Any lesser units are basically useless later. In AOW1-2 even a tier 1 unit still had a chance to survive vs a tier 4. Now? no way. The power gap is too much.
The heroes in 3 are somewhat weaker. Your armor and resists have a negligible effect.
The facing change that happens every time a unit is hit is really dumb. Your heroes can be attacked from the rear several times because of it, it really makes your heroes feel useless when it happens and enemies always seem to focus on your heroes too.
Seems that some broader game mechanics were reduced in favor of prettier graphics. Such as the army size.
Castle and tower walls are just graphics now. They are pretty useless for slowing down the attackers and several times I felt that playing defence behind a wall was actually detrimental and did little to stop attacking forces. In this regard I feel like a good defensivive strategy is a moot point. In 1 and 2, seiging a walled city or tower was pretty difficult, as it should be. AoW3 just has too may ways for units to circumvent or destroy the walls too easily. I resorted to using the auto battle instead of torturing myself.
Magic domains in aow 3 are also another moot point. Your leader should not be able to use any magic outside it like it was in 1-2. I feel like this magic domain mechanic is anti AOW, which has allways been about wizards and their domains and their armies being powerless outside of them unless the leader was physically present.
If you never played an AOW game before, then these flaws probably wont be noticable and I recommend it to you.
But if your like me, the differences and dumbed down mechanics from aow1-2 will make you not like this game as much as the originals and possibly even regret buyng it. Ive tried playing through the campaigns twice now, and the story is interesting, but the gameplay turns me off and I get tired of it.