Pubblicata: 22 novembre
When I first tried Ago of Wonders 3, I was struck by how similar the interface felt to Civ 5, so I found myself comparing it to Civ 5, but really, Heroes of Might and Magic or Disciples are a much better point of comparison.
If I compare it to Civ 5, I keep gettign disapointed about how simple the city building is, but it is not really more simplified than HoMM or Disciples. The magic system is on par with DIsciples (which is to say not quite as good as HoMM, but still very respectable), and the tactical combat is very good (better than HoMM or Disciples in my opinion). The storyline for the campaigns is also well done, but the actual campaigns felt on the short side - The campaign maps were large to huge and offset the lack of scenarios as far as gameplay time. The number of scenarios in each campaign were around 5-6 for each of the two campaigns (with a branch in each to add aother couple scenarios for each). I prefer more scenarios with smaller maps, but others might prefer the AoW approach.
Overall, I find AoW to be a good enjoyable game, but I can't quite put it up there with the same ranks as HoMM 3, or Disciples 2, or the classic Master of Magic. Quality wise, I would put it int he ranks of HoMM 5, which I still consider to be a very good game.