Pubblicata: 3 maggio
Neat but ♥♥♥♥ still isnt fixed which among a few things are.
City spam is still the way to go, nothing changed there, i spammed a few cities and was stomping the ai. alignment is barely relevant. i wish they fixed it so that when i turn on simultaneous turns i am not waiting forever or clicking 3 times for it to go threw. its as if the system is made for turn after turn, yet they wrenched in the option and it is crap, in the beginning it works around turn 20 it begins slowing down and at turn 30 it becomes unplayable.
some races are barely useable at all, and some are just so damn superior that its nearly impossible not to pick em, and since every class has atleast one unit that steals units. and some races are more suceptible to this then others, why even pick em.
they did protect the more valuable loot around the map this time around so you can't just summon a scout every turn for the next 9 turns, ((and steal everything so your cities develop quicker then others.)) yet gold and mana and population is still rife for the taking so why not make em.
Spells are still overpowered as can be.which is good yet, they tend to be abit tooooo overpowered you can win a battle by spells allone destroying a entire army whimsically because reasons. also the creation of items fun idea poorly implemented as i can make anything and everything. making trades off such items irrelevant as i can get em maybe the next turn. ((the exception being the mounts the sorceror can summon, but you can find em in dungeons aswell, your gonna be doing those dungeons anyways.))
the only thing i liked was the combat but after doing that for a while it gets boring too. since its allot off the same. no real tactics needed other then mmm i need to shove a meaty guy infront off em and get a sneaky guy behind em.
all in all i wanted this to be fun, and still want it to be fun. i keep trying keep getting dissapointed.
P.S. 40 bucks and 20 bucks per dlc, are you kidding me. thats 80 bucks...