DEMONOLOGIA Sep 20, 2013 @ 4:34pm
Horrible / Broken stuff in this game.
1 - What kind of technology did they use to create this world? I run Skyrim, Dead Space 3, and such with max graphic settings and this game gives me less than 20 frames per second from time to time. Even some things in Half-Life 1 can be graphically better than some stuff you find in this game.

2 - DESPERATELY HUNGRY zombies wasting their time flanking??? Even though zombies DO NOT FLANK, is it too hard for you "programmers" to code the flanking zombies properly? Like, IF there are other zombies DIRECTLY in my line of sight, THEN flank (A LITTLE)...
I'm tired of seeing zombies flank and try to go through walls (sometimes they really manage to), run AWAY from me (ABSURD), keep trying to go around me when there's no space (in an aisle for example).
"Real" zombies even trample other zombies to get food first... I can't measure the degree of ♥♥♥♥♥♥♥♥♥ of that. It's the most horrible / broken thing in this game if you ask me.
It's like what twilight did to vampires lol (let's create vampires that become shiny and gay under the sun).

3 - Have you ever noticed how ugly is the sprinting animation? I hear besides flanking unecessarily these zombies are also trained in Parkour, because I have NEVER seen a zombie do quadrupedal movement (and so fast).

4 - I have seen hundreds of complaints about the punk buster kicks and you still haven't fixed it. I can't even alt + tab... When I get back to the game and see that message saying punk buster heartbeats have stopped I know I'm going to be kicked already.

5 - The slide off a cliff / ramp / whatever and get disconnected is not kicking so much as before, but it still is.

6 - The sun rises in the west... (?!?!?!)

Honestly, I am a software developer and I can say it is a very common (and disgusting) habit of people who CALL themselves developers to get ready made code and just
glue it all up without even knowing how everything works. Then, when something needs fixing or updating, it takes exponentially longer and the solution almost always
ends up being some sort of monkey patch just to work around the problem.

Also, after I listened to the "new song" in this game, I started to HIGHLY suspect it's been ripped off of Unreal Tournament.
Last edited by DEMONOLOGIA; Sep 20, 2013 @ 4:46pm
Showing 1-11 of 11 comments
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maxx130 Sep 20, 2013 @ 5:30pm 
These NEW zombie animations are extremely crude...herky jerky ( for lack of a better word )
And the games more laggy then ever, i'm lucky to get 10-15 FPS and thats looking straight up. when running my char skips every few steps and i have graphics on low.
ChiGoku Sep 20, 2013 @ 6:05pm 
careful, pointing out the obvious stuff may make some ppl mad that your telling the truth
DEMONOLOGIA Sep 20, 2013 @ 8:27pm 
Yea ChiGoku, but even so, let's see with who we're dealing here.
Last discussion got locked, so I posted a polite version this time with some stuff added on top of it.

(I have a feeling the "obvious" you're talking about is the music being a rip off of Unreal Tournament haha)
dementia167 Sep 20, 2013 @ 8:41pm 
this game is horrible and broken and a complete money grab. i thought i heard that music before.
Last edited by dementia167; Sep 20, 2013 @ 8:42pm
ChiGoku Sep 20, 2013 @ 11:07pm 
the "obvious" was more pointed towards why the game was bad to begin with, from the zombies, to their animations, to something simple as the sun setting, they also have an object in game telling you the directions, N E S W, instead that is also backwards...
Caedo (Banned) Sep 20, 2013 @ 11:15pm 
Originally posted by ChiGoku:
the "obvious" was more pointed towards why the game was bad to begin with, from the zombies, to their animations, to something simple as the sun setting, they also have an object in game telling you the directions, N E S W, instead that is also backwards...

http://i42.tinypic.com/1040w7c.jpg
DEMONOLOGIA Sep 21, 2013 @ 12:58am 
Lmfao! I have seen that picture several times and I still laugh hard when I see it.
ChiGoku Sep 21, 2013 @ 6:49am 
yeaaaaah, thats the one!! see how much they care?? :P
Quix Sep 21, 2013 @ 9:30am 
Originally posted by NicolBolas:
Last discussion got locked, so I posted a polite version this time with some stuff added on top of it.
Ok I'm glad you admited this,because I was getting a serious sense of deja vu reading this. Of course most of your points still aren't any more valid than they used to be.
1) My computer is about 2 years old now and wasn't even near top of the line when I built it, but I never drop below 50-60 fps and thats with my graphics turned on high and view distance as high as it goes.

2) Complaints over what "real" zombie would do are of course wide open to personal opinion. I would tend to agree with you that zombies shouldn't flank if we are being true to lore. Of course it would depend on what lore you are using. It is easy to say that the zombies in Resident Evil or 28 Days Later don't act like zombies should because they aren't like Romero Zombies which are the basis of modern zombies. So any discussion on what zombie "should" do needs to be prefaced with what source material you are drawing from.

I chalk the flanking up to a game design decision and an effort to give players what they asked for (zombies that were at least a little bit of a challenge). If they got it right or not is a matter of personal opinion, but at least they tried.

3) Hehe I find the sprinting animation hilarious, but yes I agree that it is a bit off-putting if you are trying to get "into" the game.

4) Punkbuster is something else the players asked for and now people are complaining about once we got it. Plus any complaints about how PB works should properly be directed at PB and not this game. That would be like complaining that Iphones are crap because mine wont connect to WiFi when my friend forgot to pay his bills and got his WiFi turned off.

5) I remember you mentioning this before and I have tried to replicate it on multiple occasions and it has never happened to me once. So I dont know what to say here, either it is a very random occurance or it is a made up issue, or it is caused by something locally.

6) Never noticed this. Going to have to go in game and check it out :D


Originally posted by Caedo:
Originally posted by ChiGoku:
the "obvious" was more pointed towards why the game was bad to begin with, from the zombies, to their animations, to something simple as the sun setting, they also have an object in game telling you the directions, N E S W, instead that is also backwards...

http://i42.tinypic.com/1040w7c.jpg
I've seen that before and would like to know where it is. Because after seeing it I went out and tried to find it. I found the weathervane in Hill Ranch and it not like this, which leads me to think that image was doctored. If it is in the game please tell me where.
Last edited by Quix; Sep 21, 2013 @ 9:31am
Caedo (Banned) Sep 21, 2013 @ 3:09pm 
Originally posted by Quix:


I've seen that before and would like to know where it is. Because after seeing it I went out and tried to find it. I found the weathervane in Hill Ranch and it not like this, which leads me to think that image was doctored. If it is in the game please tell me where.

It was on top of one of the safe zones. I have no idea if it's still there now, since they got pretty upset whenever people would post the picture on the forums, but it was as of 3 months ago.

That particular picture was cut down a little smaller by me, because the bottom of it had a tag on it that I got 7 warning points for on the forum.

(original pic: http://i42.tinypic.com/2cxc1h1.jpg)
Last edited by Caedo; Sep 21, 2013 @ 3:11pm
DEMONOLOGIA Sep 23, 2013 @ 6:06pm 
Quix, I am baffled by your ability to say tons of stuff and get nowhere at the same time. A good for nothing skill in my opinion, but maybe you want to get involved in politics and I don't know.

Anyway... I was playing Killing Floor once more and thinking of the flanking matter and I noticed the zombies in Killing Floor ALSO FLANK, but it was coded SO DAMN WELL I hadn't even noticed; and I went on to analyze it further.

When they want to attack you, they just try to overwhelm you and run to you in a straight line, but before they decide to attack you they can vary the angle at which they're walking VERY LITTLE while STILL FACING YOU. They don't turn to face another direction. They strafe a little bit, and when they're running to attack, IF (ONLY IF) there is another zombie on the way they strafe a little too (just enough to pass by the other zombie); and that's only valid for the weaker ones... the stronger ones will KILL ANYTHING IN THE WAY.

These mechanics are close to perfect in Killing Floor, because they really focus on what zombies do better (overwhelm you). In this game you can run into a horde knowing that AT LEAST half of them will run away from you hahahhaa. You kill some and still have the time to climb something to stay safe (because the ones in infestation can't climb anything and can't jump even though every zombie has its legs and quite preserved bodies).

Since I promised to myself I wouldn't use any bad words, that's it (even though I wanted to use hundreds of them lmao).
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Date Posted: Sep 20, 2013 @ 4:34pm
Posts: 11