Infestation: Survivor Stories Classic

Infestation: Survivor Stories Classic

[ZSU] datCookie (Banned) Sep 17, 2013 @ 12:38am
My thoughts on the recent changes
In this thread I would like to discuss the recent changes to both the game and in general. For the trolls out there; this is not a thread to gain attention, this is not my weekly thread.

Mainly what I will be discussing is the following:

- Patch notes (the main changes), with my own opinion
- Artemis Knives as a new recruit, with my own opinion

It will be a bit of a read but I feel it is worth it.

-Added the ability to punch players and zombies with your fists:
Whilst fist fighting is something we've all been nagging for since the release of this game, I feel it has come at too late a stage for it to be of any real benefit. People have already discovered bugs in the feature, all of which can be found on the official forums. In my opinion, a wasted effort for a half-finished feature.

-Moved some player spawns around in Clearview.
Whilst I do not object to changing player spawns in Clearview I feel that it is a temporary fix to spawn camping in a high PvP area. I personally would like to see them have randomised spawns across the entire map, except in zombie infested areas. Another addition to this would be to spawn a player outside of a certain radius surrounding another player.

-Changed the revive timer for premium accounts. It now takes 30 minutes to revive.
I honestly like this idea and adds more incentive for players to buy premium. Whilst I object to the entire idea of premium accounts on the basis that you already have to pay to own the game, I feel that this is good way to make use of them.

-When kicking someone from a private server it now gives that player a 30 minute ban on that server.
This still isn't what we are asking for. I don't know why the developers would even give a temporary ban when a player is kicked. I can already see players being temp banned for being auto kicked/disconnected due to the current bugs in the system. It is MUCH easier to allow server owners to ban players at will. The developers have this ability, why can't we?

-The Threat Meter now has 4 states, depending on the player's posture/movement speed, and the calculated threat to them. Depending on whether the player is Prone/Crouched/Standing and Standing Still/Walking/Running.
The threat meter has to be one of the most broken features since the release of this game. It has never worked correctly and is not really needed in a survival game. I feel that this particular feature needs to be removed from the game and never return.

-Item durability is now shown as xx/100.
Is this their form of item/weapon degradation? Or is it merely there for show? This little "update" is very vague and needs further explanation.

-Reduced number of servers!
-Official servers: from 50 to 25
-Premium servers: from 20 to 10
-Veteran servers: from 20 to 10
-Trial servers: from 30 to 15
Now this is laughable and highly unsupported by even the hardcore defenders of the game. Most would consider this to be yet another step towards the shutting down of the game. I cannot say that for certain but I can see it being in the cards, given they have done other such horrible things in the past.

2) ARTEMIS KNIVES: As you all should know, Artemis Knives; popular ISS streamer, is now a "developer" for the company. His official role is basically a community liason in order to help the developers make the game the way the community wants.

I have several different opinions on this entire change, none of which are good.

- Artemis is not considered a representative of the community in any way other than the fact that he streams the game on a daily basis. Just because someone is a popular streamer, does not make them the representative of that games community.

- He has openly bashed the game on several occassions. Now if anyone else had done that, they would have been banned on the spot, both from the forums and from the game. But not Artemis. When he was invited by HP to come visit I formed a theory that he was paid off by HP to say nice things about the game and company. I formed this theory on the basis that he did a complete 180 in a quick period of time. He denied being paid off by HP on his stream but is now working for them? He's off to a great start already...

- He is known to affiliate himself with cheaters and has openly abused glitches and bugs on his stream. All of which are bannable offenses according to the devs.

- The role he fills is, to an extent, the same role that Kewk himself must fulfill (but doesn't). Now with Kewk's exceptionally bad reception lately; potentially using hacks, abusing admin powers, banning players based on personal reasons, etc. I have formed a small theory that Sergey wants Kewk gone and will eventually get Artemis to take over.

Now I don't like Artemis, but anyone is better than Kewk.

To put it simply: Kewk is the Community Manager NO game should EVER have.

NOTE: This thread was remade due to spam on the previous one.
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Showing 1-11 of 11 comments
Bongwater Pizza Sep 17, 2013 @ 1:21am 
+1, this is 100% true, and I agree with everything in this post.
ChiGoku Sep 17, 2013 @ 2:21pm 
didn't they claim over a million players last month??? but yet.. they reduce the servers that much.. where will this so called million of players play?? they all have private servers??
ShouldNotBe Sep 17, 2013 @ 2:51pm 
I don't do much with the community side of things, so I'm not too worried about the whole Artemis thing. Besides that, I highly agree with this post and enjoyed reading it. RIP Premium servers.

Edit: I just noticed they bumped the premium servers in US and EU up to 15, but left RU at 10.
Last edited by ShouldNotBe; Sep 17, 2013 @ 2:53pm
ToastOfDoom Sep 17, 2013 @ 3:46pm 
Originally posted by ChiGoku:
didn't they claim over a million players last month??? but yet.. they reduce the servers that much.. where will this so called million of players play?? they all have private servers??
The one million players thing was complete BS. At best, I'd say they've sold around 15,000 copies of the game, and most of those are from players re-buying the game because they got banned for some BS reason. As datCookies said, the reason they are cutting back on servers is probably getting ready to shut down the game. I would'nt be to concerned if that happened, I payed 4 dollars for the game and already got my fair share of playing, I'm more concerened for my friend. He doesn't have a job and money isn't easy for him to come by (we're 15, but I mow lawns and have a pretty stable income through that, he doesn't do anything). He got the game about a 2-3 weeks ago, and we've been playing together since, but he definitly hasn't had a fair time to play for the 15 dollars he spent.
ChiGoku Sep 17, 2013 @ 4:06pm 
oh, I know its complete BS, but I find it humorous that ppl tend to skip that kind of detail :P like everything else they tend to say that's complete BS

Its like oh hey, we have over 1.3 mil player base, thanks everyone, now we shall decrease server from 150 to 25... and ppl don't find that as odd?!?

thats a good 52000 per server. lol, sure not everyone plays at the same time, steam player count shows barely 3K, sometimes 3.5K on a weekend, not accounting for non steam players.. good indication they may shut down, or who knows, maybe they really are trying to go to a full F2P system?
Holden_Mcgroin Sep 17, 2013 @ 4:42pm 
Artemisknives is a self serving little prat. in his case this games company is so beyond the point of no return they gave him some sort of job. He's arrogant, offensive, disrespectful, and thinks he's some sort of super star important geezer.
Or is that Kewk?
well, never matter, the pair of them are fairly interchangable.

patch notes? reduced server numbers down to 25 public servers then to 35 when the faces hit the fan on the forum. Everything else, incl;uding changing spawns is (as usual) so-called fixes recting to spawn camping/glitching or hacking or forum whiners who whine loud and long enough without getting banned.

Sometime they throw in these monkey-fixes to mask gliches and bugs, sometimes they just change♥♥♥♥♥♥for the sake of change.

They don't "develop" the game, they just move further from the original premise throwing in one "fix" after another, almost as though they don't know what will work and what wont.

No, that wasn't Trolling. I think its all true and accurate.

Last edited by Holden_Mcgroin; Sep 17, 2013 @ 4:54pm
[ZSU] datCookie (Banned) Sep 17, 2013 @ 4:50pm 
The 1 million PLAYERS is BS of course. But I don't doubt that they have sold at least 1 million COPIES of the game.

I am willing to bet that the majority of that are hackers buying extra accounts.

Either way, these guys have already made up to $30 million in total with this game.
Quix Sep 17, 2013 @ 10:44pm 
Originally posted by Toast Of Doom:
At best, I'd say they've sold around 15,000 copies of the game, and most of those are from players re-buying the game because they got banned for some BS reason.
Based on what exactly? Please don't simply make things up and try to pass it off as somehow having validity.

Originally posted by datCookie:
The 1 million PLAYERS is BS of course. But I don't doubt that they have sold at least 1 million COPIES of the game.
I don't doubt that this is accurate at all. Pretty much all games make these types of claims, hell WOW is still using the claim that it has over a hundred million subscriptions or some such rediculous number. It obviously is the number of accounts registered, and not the number of currently active players. This game is no different.

Originally posted by datCookie:
I am willing to bet that the majority of that are hackers buying extra accounts.
Majority? I doubt that, partially because I think the claims of how high the percentage of cheaters in the game is overly inflated. People tend to believe that anyone who kills them is cheating in some way, even when it is not true. But I will give you that I think there is a significant number of hackers in the game, and a significant portion of the copies sold are hackers re-buying the game (how much a significant number is I can't even make a accurate guess as to, but I dont believe that it is 50%).
x979x Sep 19, 2013 @ 2:14am 
the last update, many things sucks...!
Last edited by x979x; Sep 19, 2013 @ 2:20am
Quix Sep 19, 2013 @ 2:29pm 
Originally posted by dementia167:
i straddle the fence too i just seperated the bias into two accounts to keep characteristic continuity
Wait a second. What you are saying is that you have at least 2 different steam accounts and you jump back and forth between them argueing both sides of an issue? And you think that give you MORE legitimacy? Seriously have the courage of your own convictions and say what you think instead of hiding behind multiple anonymous profiles.

you however have flip flooped enough to devalue your integrity. before you act you should really think about how you're affecting your public image.
You obviously don't understand what integrity means. It does not mean saying one thing and then sticking to it dogmatically and never conceeding a point against it. It doesnt mean making unfounded attacks against the opposite argument or personal attacks against the people who espouse it. Claiming that holding an opposing view point from yourself makes a person unmoral or unethical (which are two very different concepts btw) is not the hallmark of integrity.

Integrity is saying "this is what I believe but I might be wrong, and even if I'm not that doesnt mean that other people don't have valid points as well". It is admitting the truth even when it is not convenient for your side.

Plus there is the fact that it seems pretty clear that you are using the wrong word, as integrity doesnt fit your argument. I think the word you were looking for is "credebility", and Cookie has much more credebility than does someone who admits to profile hopping.

And thank you Cookie, I have to admit it feels good that people can see my arguments for what they are. If you actually take the time to read my posts with any type of objectivity then you will see that I really couldnt care less if you don't like this game, it simply doesnt affect me in any way. I think there are very legitimate reasons to not like it, just as I think there are very legitimate reasons to like it, and there are very legitimate reasons to fall somewhere in the middle ground. Wherever you fall in that category is fine by me, you don't see me argueing that people should like the game (even though there are tons of people who try to argue that you should not).

What I argue for is being honest with your arguments. I argue against people who make up "facts" to try and make the game look bad (I would argue against made up facts making the game look better than it is also, but you simply dont see those come up very often). I argue against people who flat out lie or misrepresent things (like claiming that you can still die from a fall damage just for walking across level ground, when that issue was fixed months back). I argue against people who accept every claim that is made of "I was banned unfairly" when there is simply no possible way to verify or disprove the claim. And yes I argue against people who call this a P2W game because I believe they are misslabeling it (I also argue against calling it an MMO because I believe that is a misslabeling as well).
Last edited by Quix; Sep 19, 2013 @ 2:29pm
Kerbastrar Sep 19, 2013 @ 2:36pm 
You're beginning to see what happens when the design and psuedocode phase (I highly doubt the monkeys at HP know what that means) isn't planned out correctly. As programs become bigger, if proper code structure and ethics aren't followed....your code changes begin to break more than fixes. You can fix what just broke, but then more things will break, and it's a neverending cycle from there.

The only thing that will save this game is a complete rewrite of the source code from someone who knows what they are doing. It's going onto a year now and it's been nothing but the same cycle: patch, new bugs, patch, new bugs, patch, new bugs. That's the sign of lazy programming
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Date Posted: Sep 17, 2013 @ 12:38am
Posts: 11