GaNjAlF 3ö~ Feb 1, 2013 @ 2:09pm
WarZ Review - An Honest Opinion
http://www.youtube.com/watch?v=h7hpUNQDlas

A review made from someone who really had played the game for long time and can tell the bad and positive aspects of this game.
Showing 1-14 of 14 comments
< >
SIRPOOPALOT Feb 1, 2013 @ 3:50pm 
Very Good Review
Cadderley Feb 1, 2013 @ 4:10pm 
Yeah it isn't bad but the guy with the mic sound's like he's having an ♥♥♥♥♥♥ because he shot 3 guys.
Doggie015 Feb 1, 2013 @ 4:13pm 
I have never seen so much loot in one place!

Surprisingly good review... The game itself is probably barely worthy of the 6 but if he really DID add the actions of the people that made the game into the score then it would drop to a 4 easily
Cadderley Feb 1, 2013 @ 4:20pm 
I think, in the past, that I may have been a little harsh on the War Z as a game. I know that there are features missing but I know that if I buy this game again that if I get banned it is unlikely that I will get a refund or banned fairly and that I am too a degree supporting Sergey Titov and Hammerpoint but I kind of want to buy this game again and try it again since I have been playing the Day Z mod. I can understand the reviewer deciding to give the game a 6 based on the amount of fun that he has had on it and support him on that but the thing that get's me is that the mod's/dev's make the game and I don't support them, In fact I would go as far as saying that I hate Kewk, Snowfox and Sergey but it want to like the War Z.

I don't know what to do for the best because if I buy the game I feel like I am betraying my principles and am as bad as they are and it might as well be me ruinning the game every bit as much as they do if you see what I mean.
Siresly Feb 1, 2013 @ 4:24pm 
That's all well and good that the game can be tense and exciting in PvP encounters. But that one ray of light doesn't redeem everything else that's going on.

Thankfully professional critics aren't this lenient.
Spiffmeister Feb 1, 2013 @ 7:10pm 
Nice to get a good review in!
LEROTS Feb 1, 2013 @ 7:17pm 
♥♥♥♥ war z - russian mafia ♥♥♥♥
Kitty Boots Feb 1, 2013 @ 7:43pm 
I see he based the 6/10 score solely on the 'fun' factor.

but, the 'fun' was due to the players enthusiasm and the good pvp interactions with other players...not provided by the game itself.

WarZ is a very mediocre virtual environment. The great situational tension atmosphere was created by the players ... again ... not provided by the game.

I interpret the 'fun' to rank about five on that scale.

therefore , the final adjusted score comes to.......

1/10
Quemical Feb 1, 2013 @ 8:05pm 
Good and honest review. You don't deny that that they lied, and handled the situation very poorly. But it all comes down to you being able to have fun with the game, and judging by that clip, you genuinely are. Can't be mad at that. Nice job.
jpate81 Feb 1, 2013 @ 9:46pm 
LOL ♥♥♥♥ing love it. It made me LOL so many times. So awesome to see someone have so much fun. Good review.
Cap'N Killy Feb 1, 2013 @ 10:48pm 
Originally posted by do you smell Klingon?:
I see he based the 6/10 score solely on the 'fun' factor.

but, the 'fun' was due to the players enthusiasm and the good pvp interactions with other players...not provided by the game itself.

WarZ is a very mediocre virtual environment. The great situational tension atmosphere was created by the players ... again ... not provided by the game.

I interpret the 'fun' to rank about five on that scale.

therefore , the final adjusted score comes to.......

1/10

Multiplayer game without any other players 0/10...player interaction is crucial in multiplayer gaming.
Last edited by Cap'N Killy; Feb 1, 2013 @ 10:49pm
mr bigdad Feb 1, 2013 @ 11:24pm 
Hahahaahahahah! Just shows how crap the game is!
[GA]NuclearShadow Feb 2, 2013 @ 1:29am 
I have to disagree with this review and call the review flawed. First of all gameplay is what makes a game fun they should not be two different categories. Secondly the score of 6 without giving the scores of every catagory and finding the average doesn't seem to make sense from his own reactions to the rest of the categories.

A solid 6 would require much behind it. Since "Fun" is the only real strong point he gave even if he gave that a perfect 10 he would have had to rate the rest a 4 , 5, 5 in any order to reach 6. As that adds up to 24, and divide that by 4 you get a 6. Which honestly from his critisms does not make it sound like he would give any of those catagories that high of score.

He seems like a nice kid but actually did something Sergey did that he points out and later kind of excuses likely realizing he did the same. He attacked every other reviewer under the bus and called this the "honest review" as if everyone else is dishonest Further more he is currently playing and judging off the game in it's current state. Which is fine if he didn't attack other reviewers as he fails to mention that they played and reviewed it at the time of release without the patches. This is a form of dishonesty and a self promotion of being better when he clearly is not.

So in conclusion the kid is trying to appear as a maverick who is the only honest reviewer when clearly he is the opposite all for some petty internet attention.
Siresly Feb 2, 2013 @ 9:52am 
Yeah I wasn't sure how to interpret that bit. It kind of does come across like he's trying to market himself as the one true voice in a sea of critics who can't be trusted.

He did put this out long after the critical backlash. So this is clearly a reaction to that rather than a review meant to guide and inform consumers. Because there is a lot of things he...I mean the only thing he mentions about the design of the game is that it's "fun". That's basically his entire message with this review, from those who like the game, to the critics; "Hey why didn't you consider this part that's good?"

Evan Lahti did.
It’s a game that openly lacks DayZ’s experimental spirit, and yet, there are tiny glimmers—beams of light that occasionally pierce through the rubble of technical and design problems that The War Z buries you under. These moments of self-authored apoca-storytelling are rare, but here’s one.

I’m in a police station at dusk when I hear footsteps punctuating mine. I freeze, stowing my flashlight. I hide in the back room, hoping whoever else is in here doesn’t scan every corner. The footsteps get louder. Now, two glaring flashlights are upon me, occluding their owners. I don’t move. They don’t move. I breathe through my teeth. They’re two hovering lights, staring at me like curious aliens. I’m sure I’m about to be bludgeoned to death.

I sprint through them, booking it past dumpsters behind the station. I curl around a fence. Their lights chase inquisitively, but they seem to lose interest. I exhale, loop around, and perch up on the outskirts of town to watch them. I wait. And wait. And within three minutes, there’s a bandit in the street, emptying an AK-47 into the building that the pair of survivors wandered into. I ride a wave of giddy schadenfreude out of town.

On the surface, this is the same family of feelings I experience in DayZ. What I did in a moment of panic—how I problem-solved and reacted—created a small narrative. But anecdotes like this are rare accidents among a heap of damaged systems. As long as The War Z lacks its own identity, a clear vision of what it can offer the genre, a responsible approach to microtransactions, or a proper implementation of its own ideas, it won’t be worth playing.

30/100

http://www.pcgamer.com/review/the-war-z-review/

Rich Stanton did.
The best zombie stories are about how people behave when faced with monsters, and it's only fair to acknowledge that The War Z's world, because of its unstructured nature, kind of reflects this. After a few hours you come to regard the zombies as more or less background noise, but any kind of human movement as code red.

If this is the one thing The War Z gets right, it gets almost everything else wrong. For a start, even interesting experiences are rare - it's far more common to spawn on a new server and be killed immediately by a group of waiting bandits, or to hump it to the nearest town and meet the same end.

3/10

http://www.eurogamer.net/articles/2013-01-02-the-war-z-review
Last edited by Siresly; Feb 2, 2013 @ 9:52am
Showing 1-14 of 14 comments
< >
Per page: 15 30 50
Date Posted: Feb 1, 2013 @ 2:09pm
Posts: 14