So here's something Sergey Titov, the owner of Hammerpoint and it's parent company Arktos (which you all should know about by now) said in a thread of on their forums, that I think everyone who owns the game deserves to see:
I'm not going to comment on whole DDOS thing, but since my name was mentioned here, I'll probably will say a few words - to our players, not to this guy.
1) Unfortunately it's not just up to me to decide when and how things will be done. Until recently I've been public face of the project, so I can understand why some people are associate project with me personally, and not people who's making game and operating/publishing it. Okay I'll say that - yes I deserve some of the ♥♥♥♥ that I'm getting personally for being bad communicator.
2) I agree that few features that have been promised in 2012 are still not yet delivered - and in my personal list Server Rentals goes under number one. I'm trying to push dev guys hard as I can for them to complete this feature ASAP. Saying that - unfortunately I do not posses as much power as players want to believe. Still here's my list of features that are important for a game that are still not available to public :
- Gameworld server rentals
- Stronghold servers and maps
As for this guy in a interview - unfortunately I personally CAN'T produce "proof" of the features being developed, I can only as a shareholder of Hammerpoint can say I know they're being worked on. But it's up to development leads/team is to decide if they want to show anything until it's done or not.
3) Unfortunately DDOS attacks are not helping anyone. Here's why - instead of spending time developing game, resources including MONEY will be spent on making sure that we'll have infrastructure in place to withstand them. This will delay release of the features. More importantly - people who actually vote what to do with a game in a future ( and that's not just me unfortunately ) will take this under consideration.
Like a member of their forum and the DayZ forums said when I saw this, pay close attention to #3. The way it read to him, me, and many others, is that it's a vague hint that there's some closed door discussions going on about whether they're going to keep supporting the game or not.
The fact that he owns both companies (and many of the outlieing companies like OP productions and Online Warmongers who made War Inc), and is trying hard to distance himself from the game and put the blame of the decision making onto un-named parties is also pretty ominous when you consider the implications of that last paragraph.