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翻訳の問題を報告
Thanks for the correction. :D
1/10
You got me all wrong. I was being sincere with my thanks.
It sets a bad precedent if games like this can enter into the steam market and behave like some little kid trying to scam people for a quick buck and not get punished/removed.
I really don't want to see other Devs try a stunt like this again, so please be patient and understand that as steam said before that the game will be temp. removed until confidence in a new build (between both steam and the dev) can be found/released.
Source for the Steam apology/confidence bit I mentioned above:
http://lorehound.com/news/the-warz-pulled-from-steam-valve-hammerpoint-apologize/
3/10
I'm sure Valve will look at the eventual re-release of this game with a lot more scrutiny. But Valve's lacking screening/quality assurance is partially to blame for this whole mess. They're yet to announce any eventual policy changes. So trusting in their ability in that regard makes no sense to me.
The rest of your post is basically just reiterating a bunch of issues the game/developer has displayed.
You're free to like one thing over another (although you appear to not have played either), but defending The War Z against the plentiful and valid criticism levied against it and its developer is just...you can see that it doesn't work right?
As far as I'm concerned Hammerpoint is all out of goodwill and second chances. I might be somewhat lenient with criticizing them if the re-release ends up being actually decent, but this is irredeemable behavior that should never be forgotten. Or well, maybe if they cease being turds for a year or two. They're on probation let's say.
I've mentioned this so many times. So, so many times. Listen carefully.
DayZ. Does. Not. Matter.
90% of the people against "The War Z" don't give a truck about DayZ. They don't care. Despite the gameplay being nearly identical between the two, that is not why people are upset. They are upset because of the unethical, illegal business practices by Hammerpoint, and Mr. Sergey Titov.
Before the game was released, it was in some obvious form of alpha. After providing minimal (if any) updates to the game, it was then brought out on Steam, where Mr. Sergey Titov claimed that it had undergone its "Foundation Release; IE, it's no longer in beta." These words in and of themself were a blatant lie, as clearly nothing had changed between the foundation release, and the whatever-they-were-calling-it-at-the-time just days prior.
The War Z is as much of an MMO as Call of Duty is. ..Which it isn't. Neither of the aforementioned games are "MMOs." They are PvP deathmatches, and in The War Z's case, a small handful of zombies were thrown in for the lulz.
A large number of 40-100 person servers does not make an MMO. It makes a game with a large number of 40-100 person servers.