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Help us translate Steam



This is official now.
LOL! 1 day after he said 3x3 is stupid. I love this Titov guy, what will he lie about next? And get fanboi's to buy it and defend it?
http://forums.thewarz.com/showthread.php?83581-Lern-2-Math-Pl0x&p=1289390&highlight=#post1289390
That's DayZ's Chernarus map and it held 30-50 players.
That's why Sergei Titov promised you a 400km^2 map for 250 players. He promised that because that would impress people who didn't know anything about his engine's capabilities. When they released the first bird's eye images of Colorado, it became obvious that either the map was much smaller than 400km^2 or the trees were 500 meters high. So Sergei Titov changed the statment, now their map was only 170km^2, but now smaller was better, because as Sergei Titov said: ArmA's Chernarus consists mostly of empty wilderness and ocean. All the WarZ fanboys now cheered and suddently agreed: Large was boring, small was compressed.
- Alpha launches. 60% of Colorado is locked and unplayable.
- Colorado is unlocked and now people are starting to do the math. Colorado isn't 400km^2, Colorado isn't even 170km^2.
- WarZ launches on Steam, sales page says: Games worlds up to 400km^2. But... there's only one map: Colorado and it's sure as hell isn't 400km^2.
- Steam sales page is edited, now it says: WarZ game world is between 100 and 400km^2. People still complain.
- Steam sales page is edited, now it says: WarZ game world is over 100km^2.
- People try to meassure Colorado's size.
-The most pessimistic calculations say 10km^2.
-The most optimistic calculations say 72km^2.
-The consensus says 30km^2.
The WarZ fanboys say: Whatever 30km^2 is much better than 225km^2.
Funny thing is, no ArmA player never ever believed that the small scal piece of ♥♥♥♥ War Inc. engine was ever able of delivering 400km^2, but as Sergei Titov was forced to decrease the size of his exaggerations, his most dedicated fan never cared that 400km^2 was a lie, that 170km^2 was a lie and that he couldn't even deliver 100km^2.
When Sergei Titov was forced to admit he couldn't even beat ArmA 2's 2009 Chernarus map, he attempted to dismiss it's superior size by saying: It was big and empty and much of it was water.
But unlike WarZ where lakes are blocked off by invisible walls(what the hell is up with that?), you can actually swim in DayZ and you can also travel by boats on the water. Around 180km^2 of Chernarus is landmass. Chernarus has 46 settlements, hamlets, villages, towns, three major cities. Between these are a intricate web of main roads, back roads, dirt roads and train tracks. There are bridges, radio-, tv-towers, construction sites, industrial areas, stone quarries, military bases, airfields, different types of forrest, fields, plantations, farms, rolling hills, mountains, ruins, castles, lakes, dams, ocean, islands and vehicles to repair and travel the distances.
If you want to survive as a sole survivor in DayZ, you head for the open land, where the size offers protection from meeting other players, if you want action, you head for the major cities on the south coast, the military camps and airfields.
Sergey should be barred from operating any business in the united states.
Actually if you take 3.3km in both directions and assume that its a square with no extra bits or bits missing out of it you get 10.89km^2
The reason for this is; 3.3 x 3.3 is NOT 3.3 again is it? You can't say 3.3km x 3.3km = 3.3km^2 because you are multiplying the units (the km) but not the values (3.3).
As a poster above put it in perfect english:
"LERN TO MATH"
EDIT: Yes Hammerpoint are full of ♥♥♥♥ but don't just make crappy mistakes like them, it just gives what little ammo the clueless need to keep playing...
Here's the original calculations that Sergey was responding to and backed up those figures with his 20 minute remark. The person had a Walking speed of 4.97km/h and measured 3.48km from east-to-west (3.77 km north-to-south), also resembling Sergey's figures. Sergey seems to think that if you include the playable area outside of the grid, it somehow becomes 10 km x 10 km. http://www.pcgamesn.com/article/how-big-war-zs-map
However, Hogarty points out, "If you count every square on the map accessible or not, you'd still only get 21.5 square kilometres."
Fair enough mate, 8am on christmas day? Good party was it haha
Yeah I've seen the article and we can all agree that Sergey is full of it, regardless of actual figures!
This map has no chance in hell of being more than 20 square kilometers. 10 square kilometers seems to be the real answer.
The lies are just too big to cover up.