bolybry87 Dec 11, 2013 @ 5:55pm
i have all my settings turned all the way up and everyone is still black
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2EZ 4RTZ (Banned) Dec 11, 2013 @ 5:56pm 
hotfix coming out
bolybry87 Dec 11, 2013 @ 5:58pm 
XD ok ill just run around like a shadow for now then
bolybry87 Dec 11, 2013 @ 7:37pm 
and even after the hotfix still all black cant see jack inside of buildings almost gotten me killed a few times : /
The doctor is in Dec 11, 2013 @ 7:47pm 
another hotfix is coming...
bolybry87 Dec 11, 2013 @ 7:47pm 
yea i just saw that lol thx might as well get some sleep while i can i guess
The doctor is in Dec 11, 2013 @ 8:40pm 
it may take a little bit, cause stuff like this sometimes is caused by shaders and if so they would have to find out why the shader is working on nvidia but not ati and then branch the code or change whatever is causing the problem. so i would think its a little harder than c/c++ error that you can single step with nice visual studio... since its basically running on gpu, not gpu. and supposedly directx/driver should have handled things for you... also could be bug/different implementation/interpretation of shader language by ati v nvidia. so you code to generic shader language as defined by directx and directx/drivers working together are supposed to recompile/translate from the intermediate shader language binaries wo the actual binaries that will be running on your specific card and there maybe a bug/ or something being done different between ati/nvidia at the low level... so we also learned they develop/test on nvidia and not on ati... funny since in the past it appears to have runned better on ati than nvidia... so i guess ati has more processing capabilities than nvidia or some of nvidia processing capabilities being used for other things like physx which ati does not do and so cpu must do... where on nvidia the card does it in addition to the graphics and the cpu is less used... but that comes at a cost to the cards graphics capabilities...
Last edited by The doctor is in; Dec 11, 2013 @ 9:12pm
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Date Posted: Dec 11, 2013 @ 5:55pm
Posts: 6