Infestation: Survivor Stories 2020

Infestation: Survivor Stories 2020

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Beiträge 115 von 34
So much for your California being "3 times the size of colorado", huh? Why am I not surprised.
sweet / cant wait

sounds like the right thing to do

since most people's boxes was not going to handle california as big as it was full of players and zombies

so something had to give...

so its good they looked at the telemetry collected, saw that and truncated it to the best of california

instead of filling it with player / loot / zombie spawn and only having people with $5+ boxes and 1GB internet connections being able to play it...

anyways colorado v2 is a good size, sounds like the new version will be great addition.

otherwise it would be pretty empty anyways with little chance of running into group of people, and not be able to handle as many players and zombies and it would crawl for most people... plus the server requirements and client requirements and internet requires would be quite unreasonable.

dice has learned the same thing. if u look at their giant maps they are not all that giant cause of the same problem there is so much cpu/gpu/internet bandwidth that the average player has. so u cant make a game for the $5k+ boxes since it would exclude 99% of the players... even asking people to have 8gb boxes is a challenge since lots of people have older 4gb boxes...

and then the problem becomes the internet bandwidth required for all the stuff that would go on in so big of a world... and it puts a lot more requirements on the server to push packets based on which area a person is relative to other area. bit of proessing that would have to be going on x times a second for each player to cheack if they are within range to get a packet.

anyways cant wait for new california to be added to lineup

so much for development being over like some who hate/dont play the game have been posting
http://forums.infestationmmo.com/index.php?/topic/153078-caliwood-stress-test-discussion/?p=1738866

ArtemisKnives, on 18 Jun 2014 - 11:19 PM, said:

Setting a date like this might upset everyone if we don't meet it.

There is a chance it will be this Friday. There also might be complications. Either way, soon would be the key word here and soon enough you and I will know when this is going live.
All I want to know is will the calli map be added to private servers, and since stonghold is going to be gone in the new version will it be added as a standard map in game, which I think would be a plus. Either that or add the stronghold machanics to the regular game/maps.
strongholds should still be available in the current version which will continue to exist

strongholds would not make sense at all in standalone version since it would just be empty map no other players and no zombies

standalone is just that you vs the zombies (pve)

perhaps they will add coop which would be you couple friends and the zombies, but they have not said this and that would take a good bit more work since you would have to self host...
Not what im saying, what i ment was take the stonghold map and add it in as a standard map with zombies like cali or colorado2 and/or add the stronghold machanics of being able to build the walls and growing food and getting water to the regular game instead of having it as a seperate entity.
that would be nice, great idea... would be quick way to add more maps for both multiplayer and standalone

it would basically require mob spawnpoints to be added...

why dont u suggest it in official forums. these forums they basically dont see our posts...

post a long to the thread and i bet others will support it...
Zuletzt bearbeitet von The doctor is in; 19. Juni 2014 um 3:34
espero que haya mas cosa para poder llevar al inventario
Eles sempre demoram pra colocar o mapa,ta em beta a 1 ano!
beni 20. Juni 2014 um 10:56 
: D
BiLL =D 22. Juni 2014 um 16:55 
Sera que agora vai ?
This game is the same old ♥♥♥♥♥ :D
Zuletzt bearbeitet von Capt. Carpincho; 22. Juni 2014 um 17:49
como puede ser ke ese juego pida tando para el ordenador
MON 22. Juni 2014 um 20:55 
Es bien, el mapa demoro mucho para estar a punto
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