Опубликовано: 25 января
I went into this thinking that I would have a separate section for each installment in this trilogy, but (after putting what I have deemed significant time into each of them) I have decided to lump them all in together as there wasn’t much difference between any of them. That being said, let’s get started shall we?
I – Story [2/10]
The gist of the story is this: Conrad, the Chief Engineer of the Leopold, are trying to restore power to your ship whilst doing battle with hordes of aliens and contending with a possessed AI. And that, kids, is all she wrote. I realize this is a remake, but honestly? That’s all?
II – UI [6/10]
In part one of the trilogy (Alien Breed: Impact) the UI (or User Interface for the less savvy among us) was colored blue and was infuriatingly hard to see at almost any given moment. Thankfully, in installments two and three, the color had been changed to green and was infinitely easier on the eyes. The mini-map was rather reliable, making it mostly unnecessary to consult the full map often. Apart from that, HUD was minimal and user friendly.
III – Gameplay [1/10]
Altogether I found Alien Breed to be underwhelming practically at every turn. The game is played from a top-down angle with rigid and irritating camera controls. The objectives were mind-numbingly repetitive and I found myself getting overly bored about an hour into the first game. I present to you a dramatization of just about every thing you do in these games.
“Turn on the cranky thing to put out the fires.”
“Oh no, the cranky thing is broken. Go reboot six computers to fix the cranky thing.”
“Good job on rebooting the computers. You can turn on the cranky thing now. Also, here are some more aliens for you to kill.”
And that, ladies and gentlemen, is quite seriously the entire game. Sure, you get an odd boss battle here and there, but I’ll be damned if they aren’t just as repetitive and underwhelming as the rest of the game. My other biggest complaint about all the games was the weapon upgrading system. This game is how far into the future and I can only have one upgrade installed on my weapon at a time? What kind of garbage is that?
IV – Content [4/10]
With this being a trilogy, you’d assume they’d add some new content into each game right? Well, they did, but I had you going there didn’t I? Impact was easily the worst game in the trilogy. The campaign (in all three games, mind you) was downright awful. Part two (Alien Breed: Assault) added in a “Survival Mode” which was mildly entertaining. It was a billion times more fun than the campaign, that’s for sure. The enemies felt uninspired; most of them looked like the bugs from Starship Troopers only fatter and more ludicrous. The weapons were a bit boring as well, though I did particularly enjoy using the flamethrower. (Who doesn’t?)
V – Visual [6/10]
There isn’t much to say here really. The graphics throughout the trilogy were consistently the same, with varying levels of obnoxious explosions everywhere. I realize the ship is crashing, but come on. That being said, the graphics weren’t too bad and the lighting was good.
VI – Audio [4/10]
I found the sound effects to be rather lacking. The guns weren’t thrilling in the least and the little, face-hugger-esque aliens, I would swear on my non-existant childrens’ graves’, were frog noises. Thank Cthulhu they got the explosion sounds down though. I can only assume that Michael Bay consulted with them on that.
VII – Overall [3.9]
In closing, I’m glad I got this tripe from Humble Bundle and didn’t pay full price for it.