Kotton Mar 15, 2013 @ 9:22pm
Xbox controller support?
Haven't downloaded the game yet and I was wondering if the game supports the Xbox Controller?
Showing 1-14 of 14 comments
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cousin2008 Mar 16, 2013 @ 12:47am 
yes
Kotton Mar 16, 2013 @ 2:54am 
Thanks mate.
Ruzinus Mar 17, 2013 @ 2:35am 
...no, no it does not.
Kotton Mar 17, 2013 @ 2:38am 
lol, yeah. I found that out the hard way.
Nidhoggr Mar 21, 2013 @ 6:59pm 
It doesn't directly support controllers, BUT, you can use a program called Xpadder with it. This is what I did. You will have to take some time to bind the keys to your buttons on your controller, but it can be done.
UABBlazers Mar 22, 2013 @ 4:41pm 
Originally posted by Nidhoggr:
It doesn't directly support controllers, BUT, you can use a program called Xpadder with it. This is what I did. You will have to take some time to bind the keys to your buttons on your controller, but it can be done.

Mind sharing your configuration for it?
Nidhoggr Mar 22, 2013 @ 6:12pm 
;--- Xpadder Profile Data ---
Version=5.3
Name=Sacred 2
Set1StickDeadZones=64,28
Set1StickDiagonalSizes=45,20
Set1Button1Slots=Right Mouse Button (2)
Set1Button3Slots=Left Mouse Button (1)
Set1Button7Slots=M
Set1Button8Slots=Escape
Set1Button9Slots=Q
Set1DPadUpSlots=C
Set1DPadDownSlots=L
Set1DPadLeftSlots=I
Set1Stick1UpSlots=Arrow Up
Set1Stick1DownSlots=Arrow Down
Set1Stick2UpSlots=Mouse Wheel Up
Set1Stick2RightSlots=Arrow Right
Set1Stick2DownSlots=Mouse Wheel Down
Set1Stick2LeftSlots=Arrow Left


This is a very rough draft of what I was using until I gave in and started to train myself to use my mouse and keyboard. Copy the above, create a new profile in xpadder, and select paste. This is for the xbox 360 controller. I am unsure if this will work with any other controller.

I should also mention if that works for me it may not be the best for you, but it can be modified to suit your needs.
Last edited by Nidhoggr; Mar 22, 2013 @ 6:13pm
Taiga Mar 23, 2013 @ 5:24pm 
I have this game on Xbox is sucks big time. I love the game but the controller sucks IMO for this type of game. I got it on steam and I love it.. lol..

So what I am saying is that dont use a controller. Use KM instead.. :)
soxbears2001 Jul 11 @ 6:37am 
I actually have stopped playing games that do not support game pads (outside of Sim/RTS) I am bummed that I got this game.. :(
☥Imi-ib☥ Jul 21 @ 11:02am 
I use Xpadder. It does not, outright, support 360 controllers.

Use Xpadder! It's the ultimate way for those inclined to controllers to play kick-♥♥♥ PC games.
MadXav Jul 24 @ 4:21pm 
I never liked Xpadder. It doesn't feel natural at all, and how it comes the devs decided not to add controller support when they had a console port? that's ridiculous.
I don't have anything against K/M, but to remove in the PC version something they already worked out for consoles is silly.
Last edited by MadXav; Jul 24 @ 4:22pm
Nidhoggr Jul 24 @ 5:37pm 
They would have had to redo the whole inventory interface if they added official controller support, among other things likely. Do you know how tedious inventory management is on PC with a controller? Besides, it feels more natural with k/m.
KitchenAce Jul 29 @ 1:00am 
But the point was that they had already made the game work with gamepads (and pretty well) so why strip the option out of the PC version? Personally I love playing hack-n-loot games with a gamepad... Dark Alliance, anyone? Champions of Norrath? This is one of those cases where the superiority of K/M is very subjective, IMHO.
bluehawk188 Jul 29 @ 2:00am 
Originally posted by DeadlyFred:
But the point was that they had already made the game work with gamepads (and pretty well) so why strip the option out of the PC version? Personally I love playing hack-n-loot games with a gamepad... Dark Alliance, anyone? Champions of Norrath? This is one of those cases where the superiority of K/M is very subjective, IMHO.
One- the pc version was out long before the console versions.
Two- the console versions were poorly redone in the inventory area.
Three- Those games you listed were designed for consoles not pc.
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