Aguamoose Aug 17 @ 7:51am
A few question about skills and stuff
Started playing this a few time and not manage to play more than a few minutes cause quite frankly it confuses the heck out of me. But thi afternoon i have managed to play a little longer and sort of getting into it, but for the life of me I can't figure out the skill system.

When you level you get points to put into strength and stuff which is simple enough. Then you get stuff to put underneath, not too sure what they do, then when you press E it brings up other skills, each with like 3 socket holes on them. I see I can drag them down to my rmb slot, but how do you get more of those skills, level them up and stuff? I look online but can;t seem to find a quick clear rundown on the skill and leveling system.

Also, what are the keys for health potions cause atm I an just clicking with mouse, but they are small buttons would be easier if I knew what key they were. Also I worked out f1 and f2 change weapons, can you also change your skills like that too so I can have like a melee set and a ranged set switch at the press of a button? There doesn't seem to be any sort of tutorial. Btw I got the game DRM free from getgames not steam is why it doesn't show.
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King_Kosher Aug 17 @ 8:55am 
I`ll use a Temple Guardian as example here.

You have the Attributes like STR,INT etc which increase inflicted Damage,increase Healthpoints etc.

Below are the Skills (its more like Skillsets) that enable you to use "Combat Arts" (those are the things with those 3 bubbles below each icon.So,if you put points into the "Lost Fusion" Skill,it will lower the cooldown of all combat arts that are under the Lost Fusion tab and raise the maximum level of combat arts you can use without getting a malus.

You boost each Combat Art individually with those Runes you find.Lets say you find a chest full of runes for "Jolting Touch",boost it up to lvl 20 while your character is only lvl 2.
You´d get a cooldown that is unbearable on that exact combat art.

As said above,to avoid that you have to put points into the SKILL that handles the CombatArts set where "Jolting Touch" is located.

You do not get more usable Combat Arts,there are 3 sets for each character class with 5 usable attacks/buffs.They become usable as soon as you use the first rune with that Combat Art name if i recall correctly.

The quickbutton for Healthpoitions is the Spacebar,picking up loot around you is on Q but i believe you can change that in the control options.

Hope that makes at least a bit of sense/is readable & helpful

Aguamoose Aug 17 @ 9:05am 
Very helpful, thanks :)
merchantmudcrab Aug 17 @ 11:22am 
You level up your skills (they are called combat arts) via combat art runes that drop as loot from enemies or quests, you right-click on them in your inventory to consume them and level up the combat art (or make the combat art usable if you read the rune for the first time).

Most of those runes are useless because the dont belong to your class (you cant read them anyway but you can forge them into equipment slots) - but dont sell them. Instead go to a Rune Master NPC and exchange them for one of the runes you need (you can choose there which one you want).

Exchanging 1 to 1 is very expensive but 4 useless runes for one rune of your class very cheap, so you just gather a lot of useless runes and then go to a rune master.

Be careful with leveling up combat arts because the regeneration times increase.

http://www.sacredwiki.org/index.php/Sacred_2:Runes

There comes the skills into play. If you level up you gain points you can put into skills,
and choose new skills. You need to put the points you get when you level up into the skill that lowers the regenerations time of the combat arts you use most.

Ever character has three combat art groups and every combat art group has one skill that lowers the regen times.

http://www.sacredwiki.org/index.php/Sacred_2:Skills

For example if you have a "dragon mage" and you use a combat art of the "elemental magic" group often you need to choose the skill "Elemental Magic Focus" at soon as possible and regularly put points into it, so that you can level up the combat art without problem.
Last edited by merchantmudcrab; Aug 17 @ 11:37am
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