termit  [geliştirici] 1 Ağu 2013 @ 9:53pm
Multiplayer WIP
There are people who question the fact that we are working on multiplayer. To prove that we are working on it we made a short video.

http://www.youtube.com/watch?v=X64eq-p4TBs

What's done
  • Working network layer on top of Steamworks API
  • Lobby functionality using Steamworks API

What's left
  • Testing and tweaking network layer
  • UI for lobby configuration and lobby browser
  • In-game UI changes
  • UI for multiplayer settings
  • Multiplayer achievements
En son termit tarafından düzenlendi; 1 Ağu 2013 @ 9:55pm
224 yorumdan 1 ile 15 arası gösteriliyor
< >
VongolaFire 1 Ağu 2013 @ 9:57pm 
Good job Dev ;)

Multiplayer Achievement :O :D
Silos911 1 Ağu 2013 @ 10:12pm 
Thanks Termit, stay awesome. The work you guys are doing is really appreciated, despite the vocal minority.
En son Silos911 tarafından düzenlendi; 1 Ağu 2013 @ 10:13pm
thebumishere 1 Ağu 2013 @ 10:17pm 
great to see something, but if the phone rings dont answer it. :)
Duke64 Galactic Alliance 1 Ağu 2013 @ 10:20pm 
Mr T Rules, that termit im talking about
En son Duke64 Galactic Alliance tarafından düzenlendi; 1 Ağu 2013 @ 10:21pm
NUKEMDAVE 1 Ağu 2013 @ 10:23pm 
Can't wait!
MrRumbleRoses 1 Ağu 2013 @ 10:28pm 
groovy. hopefully i can host a game. and it'd be cool if we can do co-op as well
Lunick 1 Ağu 2013 @ 11:47pm 
Good job :)
BloodShed 2 Ağu 2013 @ 12:49am 
Damn it's looking good
>M@tEo$< 2 Ağu 2013 @ 1:17am 
Nice :) Some memories when I saw the Out of Sync thingy :D
CJ 2 Ağu 2013 @ 2:27am 
Shouldn't this be sticky'd?
CJ 2 Ağu 2013 @ 2:29am 
Also is lobby browser going to be like a server browser like CS:S server lists or more like mw2 I really would like to see a big list of servers. But I don't know if thats possible unless the game is changed to allow people to join a ongoing game.
>M@tEo$< 2 Ağu 2013 @ 3:01am 
And that a client/server architecture is adopted (and coded) :)
En son >M@tEo$< tarafından düzenlendi; 2 Ağu 2013 @ 3:12am
Lunick 2 Ağu 2013 @ 3:09am 
Pretty sure it will be Peer to Peer if the out of sync error in the video is any help.
En son Lunick tarafından düzenlendi; 2 Ağu 2013 @ 3:09am
>M@tEo$< 2 Ağu 2013 @ 3:13am 
Ah yeah, I was seing it more like c/s, but the host would himself appear as a server in that case ^^'
Lunick 2 Ağu 2013 @ 3:15am 
I also think some of the people in this thread are expecting a little more than what is capable of the Build engine regarding mulyiplayer.
224 yorumdan 1 ile 15 arası gösteriliyor
< >
Sayfa başına: 15 30 50
Gönderilme Tarihi: 1 Ağu 2013 @ 9:53pm
İleti: 234