Duke Nukem 3D: Megaton Edition > Общи дискусии > Подробности за темата
termit  [разработчик] 1 август 2013 в 9:53след.
Multiplayer WIP
There are people who question the fact that we are working on multiplayer. To prove that we are working on it we made a short video.

http://www.youtube.com/watch?v=X64eq-p4TBs

What's done
  • Working network layer on top of Steamworks API
  • Lobby functionality using Steamworks API

What's left
  • Testing and tweaking network layer
  • UI for lobby configuration and lobby browser
  • In-game UI changes
  • UI for multiplayer settings
  • Multiplayer achievements
Последно редактиран от termit; 1 август 2013 в 9:55след.
Показване на 1-15 от 224 коментара
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The Evil Senpai | VongolaFire 1 август 2013 в 9:57след. 
Good job Dev ;)

Multiplayer Achievement :O :D
Silos911 1 август 2013 в 10:12след. 
Thanks Termit, stay awesome. The work you guys are doing is really appreciated, despite the vocal minority.
Последно редактиран от Silos911; 1 август 2013 в 10:13след.
thebumishere 1 август 2013 в 10:17след. 
great to see something, but if the phone rings dont answer it. :)
The Duke Returns 1 август 2013 в 10:20след. 
Mr T Rules, that termit im talking about
Последно редактиран от The Duke Returns; 1 август 2013 в 10:21след.
NUKEMDAVE 1 август 2013 в 10:23след. 
Can't wait!
MrRumbleRoses 1 август 2013 в 10:28след. 
groovy. hopefully i can host a game. and it'd be cool if we can do co-op as well
Lunick 1 август 2013 в 11:47след. 
Good job :)
BloodShed 2 август 2013 в 12:49сут. 
Damn it's looking good
>M@tEo$< 2 август 2013 в 1:17сут. 
Nice :) Some memories when I saw the Out of Sync thingy :D
cj31387 2 август 2013 в 2:27сут. 
Shouldn't this be sticky'd?
cj31387 2 август 2013 в 2:29сут. 
Also is lobby browser going to be like a server browser like CS:S server lists or more like mw2 I really would like to see a big list of servers. But I don't know if thats possible unless the game is changed to allow people to join a ongoing game.
>M@tEo$< 2 август 2013 в 3:01сут. 
And that a client/server architecture is adopted (and coded) :)
Последно редактиран от >M@tEo$<; 2 август 2013 в 3:12сут.
Lunick 2 август 2013 в 3:09сут. 
Pretty sure it will be Peer to Peer if the out of sync error in the video is any help.
Последно редактиран от Lunick; 2 август 2013 в 3:09сут.
>M@tEo$< 2 август 2013 в 3:13сут. 
Ah yeah, I was seing it more like c/s, but the host would himself appear as a server in that case ^^'
Lunick 2 август 2013 в 3:15сут. 
I also think some of the people in this thread are expecting a little more than what is capable of the Build engine regarding mulyiplayer.
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Дата на публикуване: 1 август 2013 в 9:53след.
Публикации: 224