FearIV 13 mei 2013 om 10:34vm
Must start each episode from beginning with new game?
After I beat the first episode it kicks me back to the title screen. Do you have to start each episode as a new game?
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Henne 13 mei 2013 om 10:53vm 
Yes, it's annoying but you have to and ... You will lose your wepons :(
FearIV 13 mei 2013 om 10:58vm 
I was reading a walkthrough that mentioned about bringing your weapons to the next episode. I guess this was possible in earlier versions of the game? I just wanted to make sure before I continued with the next episode. Thanks for the reply!
Muleke_Trairao 13 mei 2013 om 11:14vm 
i don't know if you could keep the weapons and ammo after finishing an episode on the older versions...But i don't have a problem with that.
Lunick 13 mei 2013 om 3:49nm 
All the original versions of Duke Nukem 3D for PC did not have episode progression. Duke Nukem 64 had all the levels in one but they were differently (slightly to varied) and had different weapons. The PS1 version did not have episode progression. I believe the Saturn version was the only one that had episode progression.
HenitoKisou 14 mei 2013 om 3:58nm 
FAQ on the 3D Realms site with continuous progress through episodes is based on xbox port which allowed that.
Steinin 15 mei 2013 om 12:27nm 
Each map is supposed to be beatable at any of the difficulties using only the pistol and boot as starting weapons, so it's not so bad. In the later maps there is usually a shotgun placed close to the starting point to get you going.
OmegaPhlare 15 mei 2013 om 10:19nm 
Having just played the Xbox 360 version today, I can confirm that the game continues into the next episode after you beat an episode. Also for everyone's information, the Xbox 360 version still allows you to choose among the 4 episodes.
You also get to choose a specific level, which will start you off with just the pistol, adding credibility to the statement that all levels are designed to be beatable with just the pistol. the first level of every episode is unlocked, and the rest unlock as you get to them, or beat them, or whatever.
Velcrosasquatch™ 16 mei 2013 om 5:01nm 
dnscotty E#L#
Crust20 16 mei 2013 om 5:38nm 
As far as i know yes
Alex Krychek, a mighty pirate 17 mei 2013 om 2:59vm 
I don't see how it could be the problem. It's the same as in original DN3D.
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