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If I were you I'd make a guide, although there's probably not enough information in that post to justify a guide.
and the OP doesn't know about the Multi-Health trick in MP, where if you freeze an opponent and kick-shatter him, he'll spawn an Atomic Health. Do it enough times, and you'll have crapload of them
http://steamcommunity.com/app/225140/discussions/0/540733523714328145/
why are dev's not getting rid of these glitches is what should be asked.
If this is "skill" then so is typing in dnkroz and claiming to be skilled because you get through a level without taking damage.
I've been playing Duke Nukem 3D since I was a child and what you have listed are "bugs" that should be corrected in modern source ports like Megaton edition. The Developers should be taking a leaf out of the Doom source port community and fix obvious vanilla bugs.
And Multiplayer already has regenerating health. It's called item re-spawns in co-op.
It's not how I like to play the game.
As for the only being able to pickup one box of pipebombs and one tripmine, this is vanilla behaviour and does happen in the DOS Multiplayer Coop of Duke 3D.
The Atomic Health not carrying over is also the same in the original game.