"Brothers: A Tale of Two Sons" recounts the story of two brothers whose mother has passed away, on their journey to save their dying father. And it does so in a beautiful and sometimes surprisingly dark way.
Brothers owes much of its magic to the wordless storytelling that plays to your emotions, perhaps more than an old fashioned narrative could, accompanied by a soft background music. Not even the few glaring glitches* or the simple graphics (the settings are breathtaking nonetheless, even if the characters aren't) can hinder the game experience.
While the controls may freak you out in the beginning, learning to move and play both characters simultaneously will eventually come easier as you practice some hand coordination. I must say I didn't feel like this game *required* a controller, although I can see how it could make for better gameplay.
There was no boring moment - although I must admit there were times so troublesome and frustrating that I contemplated Alt+F4ing the whole thing (only for a brief second). It was the proximity with the young brothers and their quest, and the will to see them through this painful and exciting journey that kept me going until the very end, by which I dried off a tear and gathered what pieces I could of my just broken heart.
Beautiful, 8/10.*Regarding glitches:
In chapter 2, if the gate does not open, restart the whole chapter. Restarting from last checkpoint will not work, and although it is possible to open the gate (with a lot of work) without doing this, it will give you trouble later on and you won't be able to finish the chapter without restarting it anyway. Just do it!