Publisert: 16. desember
I feel compelled to do a review of this game in order to give some advise about not only my good or bad experience but to the necessity of telling about the bugs that you will encounter that may not let you finish the game.
- Variety on gameplay focus i.e.: classic (exploring, puzzle solving and action scenes), "action" (very limited exploring and shoot everything througout the level), "puzzle" (exploring and solving puzzles as the main feature) and "stealth" (wich involves little action, less puzzle solving and minimum exploring)
- Others that may be entirely subjective as: nostagic value, part of a classic series, spandex fan service, etc,
- The infamous bugs at the final level, mostly in the save feature at determined locations that may alter/disable some crucial scenes that won't let you finish the game. (so please inform yourself about)
- The awkward default keyboard mapping. (this may be solved just by remapping or using a controller)
- Some subjective as: camera angles that favour drama but perjudice gameplay, some stupid puzzles like *spoiler* using a pitchfork with a rubberband as a "catapult" to shoot a hidden "switch" that actions the bells or sort of mechanism that will collapse and this result in an expansive wave strong enough to destroy the flimsy planks that blocks our way, *more spoilers* no final boss.
Well that's it, I enjoyed most part of the game but in balance, it feels like an incomplete game, not much improvement from the previous in every aspect, and a sensation that is just a throw out of unused levels. Just recommended if you are a fan of Tomb Raider, a nostalgic, a retro gamer, or want some cheap relaxing time with a not involving game. In my personal experience the fun was ruined by the bugs, and I was forced to search for a guide on the internet wich I usually prefer not to do, but if that's not your case then you will find an enjoyable game.
TLDR: bugs on the final level, inform yourself in order to avoid getting stucked.