Super House of Dead Ninjas

Super House of Dead Ninjas

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Super House of Dead Ninjas > 総合掲示板 > トピックの詳細
Does this have controller support?
this is a big issue for me on these 2D platforming side scroller games, Never played the original but I just watched the video and it looks pretty fun
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Lez 2013年2月16日 18時34分 
I really hope so, you can just use Joy2Key if you need to. Game is hard and fast.
I hope so too. Playing a game like this needs a controller, otherwise lots of deaths will be because of the keyboard controls. Although, It's still pretty fun without one.
if it doesn't have controller support and it's a platformer it = pass.
Rauke 2013年2月18日 2時48分 
While definitely not more intuitive, a keyboard is actually better than a gamepad, regarding speed, precision and number of buttons. Controlwise, a keyboard is superior to a controller, so to speak.
platformers need joypads, just like fighting games to. the genre demands it. A keyboard is only better depending on the type of game played.
What? Platformer definitely needs gamepad, and so racing games.

No controller support = no buy. At the very least they need to make sure x360ce works!
It does not, but just download joy2key. It's pretty easy to remap buttons. You can find already made profiles online for Joy2key: like The Binding of Isaac etc.. Takes just a few minutes to setup..
Mr Glide  [開発者] 2013年2月18日 8時59分 
Hiya folks,

I'm one of the devs who worked on the game, and yes, while Joy2key is usuable, we will be adding native support for controller use in the next update. Unfortunately one of those things we simply ran out of time to include for launch, so sorry about that! Cheers all.
Great to read you're going to add it, i'll buy the game soon!
Do you already have some ETA on the update?
最近の変更はradicalnetworkが行いました; 2013年2月18日 9時01分
Homer Pimpson の投稿を引用:
if it doesn't have controller support and it's a platformer it = pass.

+1
bearcat_lives の投稿を引用:
Hiya folks,

I'm one of the devs who worked on the game, and yes, while Joy2key is usuable, we will be adding native support for controller use in the next update. Unfortunately one of those things we simply ran out of time to include for launch, so sorry about that! Cheers all.
I'm enjoying the game so far with Joy2Key, but that's great to hear. Question: Will the controller support allow "up" and "jump" to be separate buttons? If not, please consider it. It works fine on a keyboard, but not so much on an analog stick.
Thanks, I guess I'll snag this later today when I get home, I'll use joy2key for now but glad to hear your working on native controller support, I like to use big screen mode and play a lot of my games on my new 52" TV
Alraune の投稿を引用:
While definitely not more intuitive, a keyboard is actually better than a gamepad, regarding speed, precision and number of buttons. Controlwise, a keyboard is superior to a controller, so to speak.

I find this statement to be laughably false. The keyboard was NEVER meant to be a gaming device and is a patently TERRIBLE one.
Mr Glide  [開発者] 2013年2月18日 9時33分 
radicalnetwork の投稿を引用:
Great to read you're going to add it, i'll buy the game soon!
Do you already have some ETA on the update?

Yup, we're working on it right now, so the intention is to get it out this week, but in order to save any potential blushes, I'd say early next week at the very latest. You never know what other things may crop up...
Mr Glide  [開発者] 2013年2月18日 9時34分 
A.J Dandelion の投稿を引用:
Thanks, I guess I'll snag this later today when I get home, I'll use joy2key for now but glad to hear your working on native controller support, I like to use big screen mode and play a lot of my games on my new 52" TV

Sweet - playing on a 52-er is the way to go with these things ;)
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Super House of Dead Ninjas > 総合掲示板 > トピックの詳細
投稿日: 2013年2月15日 18時17分
投稿数: 65