A.J Dandy 15 fév 2013 à 18h17
Does this have controller support?
this is a big issue for me on these 2D platforming side scroller games, Never played the original but I just watched the video and it looks pretty fun
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Lez 16 fév 2013 à 18h34 
I really hope so, you can just use Joy2Key if you need to. Game is hard and fast.
Gumball Watterson 17 fév 2013 à 9h31 
I hope so too. Playing a game like this needs a controller, otherwise lots of deaths will be because of the keyboard controls. Although, It's still pretty fun without one.
Homer Pimpson 17 fév 2013 à 12h31 
if it doesn't have controller support and it's a platformer it = pass.
Würgetreu 18 fév 2013 à 2h48 
While definitely not more intuitive, a keyboard is actually better than a gamepad, regarding speed, precision and number of buttons. Controlwise, a keyboard is superior to a controller, so to speak.
Homer Pimpson 18 fév 2013 à 7h14 
platformers need joypads, just like fighting games to. the genre demands it. A keyboard is only better depending on the type of game played.
zeroxxx 18 fév 2013 à 8h11 
What? Platformer definitely needs gamepad, and so racing games.

No controller support = no buy. At the very least they need to make sure x360ce works!
The Burris 18 fév 2013 à 8h35 
It does not, but just download joy2key. It's pretty easy to remap buttons. You can find already made profiles online for Joy2key: like The Binding of Isaac etc.. Takes just a few minutes to setup..
Mr Glide  [développeur] 18 fév 2013 à 8h59 
Hiya folks,

I'm one of the devs who worked on the game, and yes, while Joy2key is usuable, we will be adding native support for controller use in the next update. Unfortunately one of those things we simply ran out of time to include for launch, so sorry about that! Cheers all.
radicalnetwork 18 fév 2013 à 9h00 
Great to read you're going to add it, i'll buy the game soon!
Do you already have some ETA on the update?
Dernière modification de radicalnetwork; 18 fév 2013 à 9h01
Superchno 18 fév 2013 à 9h02 
Homer Pimpson a écrit :
if it doesn't have controller support and it's a platformer it = pass.

+1
Banandango 18 fév 2013 à 9h06 
bearcat_lives a écrit :
Hiya folks,

I'm one of the devs who worked on the game, and yes, while Joy2key is usuable, we will be adding native support for controller use in the next update. Unfortunately one of those things we simply ran out of time to include for launch, so sorry about that! Cheers all.
I'm enjoying the game so far with Joy2Key, but that's great to hear. Question: Will the controller support allow "up" and "jump" to be separate buttons? If not, please consider it. It works fine on a keyboard, but not so much on an analog stick.
A.J Dandy 18 fév 2013 à 9h21 
Thanks, I guess I'll snag this later today when I get home, I'll use joy2key for now but glad to hear your working on native controller support, I like to use big screen mode and play a lot of my games on my new 52" TV
Xiaolinstyle 18 fév 2013 à 9h31 
Alraune a écrit :
While definitely not more intuitive, a keyboard is actually better than a gamepad, regarding speed, precision and number of buttons. Controlwise, a keyboard is superior to a controller, so to speak.

I find this statement to be laughably false. The keyboard was NEVER meant to be a gaming device and is a patently TERRIBLE one.
Mr Glide  [développeur] 18 fév 2013 à 9h33 
radicalnetwork a écrit :
Great to read you're going to add it, i'll buy the game soon!
Do you already have some ETA on the update?

Yup, we're working on it right now, so the intention is to get it out this week, but in order to save any potential blushes, I'd say early next week at the very latest. You never know what other things may crop up...
Mr Glide  [développeur] 18 fév 2013 à 9h34 
A.J Dandelion a écrit :
Thanks, I guess I'll snag this later today when I get home, I'll use joy2key for now but glad to hear your working on native controller support, I like to use big screen mode and play a lot of my games on my new 52" TV

Sweet - playing on a 52-er is the way to go with these things ;)
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