Super House of Dead Ninjas

Super House of Dead Ninjas

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Azure Fang Feb 1, 2014 @ 6:46pm
SHODN.exe Has Stopped Working when trying to publish a level
Whenever I attempt to upload a level, the game crashes right after hitting the Publish button. Has this happened to anyone else?
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Showing 1-9 of 9 comments
monsterpancake Feb 1, 2014 @ 7:36pm 
This is a new one. We'll look into it! Thanks!
Azure Fang Feb 1, 2014 @ 7:37pm 
Originally posted by granom:
This is a new one. We'll look into it! Thanks!
Actually, I'm in the middle of testing the possible source myself. But I need a little information. How do you delete both cloud saved maps and locally saved (hold CTRL while saving) maps?

EDIT: Also, if it helps, the reporter claims the fault was in FRESteamWorks.dll
Last edited by Azure Fang; Feb 1, 2014 @ 7:38pm
Azure Fang Feb 1, 2014 @ 7:45pm 
Scratch that. Not sure how I managed to get a test uploaded, but I can't duplicate it. Still, I'd like to know how to delete the maps I have saved to the cloud (not published). And if you'd like, I can paste the full log from the crash reporter. The one thing better in Vista than 7 is easy access to the log on crash
Bitmap Bureau  [developer] Feb 2, 2014 @ 2:28pm 
Originally posted by Azure Fang:
Scratch that. Not sure how I managed to get a test uploaded, but I can't duplicate it. Still, I'd like to know how to delete the maps I have saved to the cloud (not published). And if you'd like, I can paste the full log from the crash reporter. The one thing better in Vista than 7 is easy access to the log on crash :tbpwtf:

I don't think it's actually possible to delete maps from the cloud - does deleting your local copy and then syncing have any effect? I don't think the crash log would reveal much actually, but feel free to post it just in case. :)
Azure Fang Feb 2, 2014 @ 2:37pm 
Originally posted by Megadev:
Originally posted by Azure Fang:
Scratch that. Not sure how I managed to get a test uploaded, but I can't duplicate it. Still, I'd like to know how to delete the maps I have saved to the cloud (not published). And if you'd like, I can paste the full log from the crash reporter. The one thing better in Vista than 7 is easy access to the log on crash

I don't think it's actually possible to delete maps from the cloud - does deleting your local copy and then syncing have any effect? I don't think the crash log would reveal much actually, but feel free to post it just in case. :)

I'll post the log when I can access the computer that gave me easy access to it again. As for the cloud deletion, deleting local would take local game save with it, or so I assume since there's only one delete option in game. I know there's a way to totally clear Steam Cloud on a per-title basis, but that would also clear game save, which is simply not an option.

The local I was previously referring to, holding CTRL while saving a map, I picked up from another thread and it didn't even create a local file, but DID add a totally corrupted file to my cloud, hence the reason I'm asking about map deletion in cloud.
Azure Fang Feb 2, 2014 @ 2:44pm 
Got it. Hope it helps in some way:

Win Vista Home Premium SP2 x86
Faulting application SHODN.exe
version 0.0.0.0
time stamp 0x5112cfd5
faulting module FRESteamWorks.dll
version 0.0.0.0
time stamp 0x523b1385
exception code 0xc0000417
fault offset 0x00006e1a
process id 0x1ce0
application start time 0x01cf1fc89dddb87f
Kitadashi Feb 18, 2014 @ 7:21pm 
Aww, got the same error. After sitting an hour on a custom map it just crashed when I clicked publish.
Bitmap Bureau  [developer] Feb 19, 2014 @ 7:33am 
Originally posted by Kitadashi:
Aww, got the same error. After sitting an hour on a custom map it just crashed when I clicked publish. :sfsad:

I'm not sure what this could be...I'd suggest saving regularly though, and then let us know if / when it crashes again. Also, you can save to a local file by holding ctrl when you click "save", and you can also open a local file in the same way. Might be worth doing that occasionally too, if you don't trust the Steam Cloud. ;)
Kitadashi Feb 19, 2014 @ 9:24am 
Did that. First saved my map local, then tried to publish, there was an error again. Then I exited the editor, opened it again, loaded the local map file and somehow it worked then. Thanks for the info.
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