Japanese buff not needed, an obvious weapon is missing. Also, fixed guns.
Everyone keeps saying the Japanese need some sort of buff... I disagree.. They just need one of their other machine guns, the Type 11. The Type 11 was a common Japanese machine gun that was going out of production when the war with the US began- but still remained in service. It uses a hopper instead of a magazine so it can be topped off easily- but the best part is, it uses the same 5-round stripper clips that the Type 38 rifle uses (6.5mm). This would mean that not only could men resupply once, like usual- but also the soldier equipped with the Type 11 could use Type 38 ammo he picked up- giving the machine gunner better fire potential in-game.http://en.wikipedia.org/wiki/Type_11_light_machine_gun
Also- for both sides, fixed machine guns are death-traps. Hardly anyone can use them to the effectiveness they would have had in real life. Heavy machine guns were the focal point of good defensive positions and their gunners were responsible for enormous casualties. Fixed machine gun positions in game aren't nearly as survivbale as they should be- gunners would be very hard to hit because real machine gun positions are generally either hidden with a limited field of fire, or well fortified with a limited field of fire... Any gun in the open (like they are in game) would be able to be traveresed a lot more than they can be. Fixed positions would require flanking movements to be defeated in real life.. In game, none of them have good cover and none of them can traverse well. No-one can survive on one for more than a few seconds, usually because the gunner is totally exposed from all directions and can't fire likewise- which would never be the case.
For all those pointing out how deadly a particular fixed gun on the Iwo Jima map is: A single gun in one map is not a good example. The rest of the guns are not good. The Japanese weren't as stupid as the maps make them out to be, neither were the americans... Most Japanese fixed positions were almost unasailable from the front- as any properly fortified position should be. (It should be very, very, very hard to shoot a machine gunner from the front.)
The point is, machine guns that aren't covered from the direct sides, protecting their crew, should be able to traverse to the sides to protect them instead. Otherwise, they'd have sandbags/logs/whatever stacked all the way up to the direct limits of their field of fire- and overhead cover to the direct limits of their elevation--- And it would be just big enough for the barrel and the line of sight to swing back and forth, no larger..
I suppose I can wait for maps in the workshop to give me some realistic fixed-fighting positions..
Edit: For the record, I was a real infantryman and I study military history. I also happen to really like video games.