ติดตั้ง Steam
เข้าสู่ระบบ
|
ภาษา
简体中文 (จีนตัวย่อ)
繁體中文 (จีนตัวเต็ม)
日本語 (ญี่ปุ่น)
한국어 (เกาหลี)
български (บัลแกเรีย)
Čeština (เช็ก)
Dansk (เดนมาร์ก)
Deutsch (เยอรมัน)
English (อังกฤษ)
Español - España (สเปน)
Español - Latinoamérica (สเปน - ลาตินอเมริกา)
Ελληνικά (กรีก)
Français (ฝรั่งเศส)
Italiano (อิตาลี)
Bahasa Indonesia (อินโดนีเซีย)
Magyar (ฮังการี)
Nederlands (ดัตช์)
Norsk (นอร์เวย์)
Polski (โปแลนด์)
Português (โปรตุเกส - โปรตุเกส)
Português - Brasil (โปรตุเกส - บราซิล)
Română (โรมาเนีย)
Русский (รัสเซีย)
Suomi (ฟินแลนด์)
Svenska (สวีเดน)
Türkçe (ตุรกี)
Tiếng Việt (เวียดนาม)
Українська (ยูเครน)
รายงานปัญหาเกี่ยวกับการแปลภาษา
Hell, I don't really get why they put so much effort into the builder tools if they weren't going to try and do something with it. Very odd.
At this point they have likely decided that "they have made their money" on this title - that or they're developing a sequel (that most of us probably will not be interested in after this abandonment). Really big bummer. As much as I liked classic, Zombies was just a blast and I had a riot with it until the prefab lag.
They could have added the mounted-machine gun that mat^2 was going to add when they made a beta of a new OpenGL version Ace of Spades (it wasn't under the Jagex name yet, and it's probably what current Ace of Spades is based on).
Classic CTF doesn't need any balancing, aside from some of the maps like the Classic map (a fake classicgen map), one side has a lot more land than the other. The weapons don't need balancing, after all everyone has the same set of weapons.
It would be a cool idea for Jagex to add user-created maps to official servers too.
It's not like Jagex is going to read any of this anyway.