โพสต์: 3 พฤษภาคม
Where do you begin talking about Octodad: Dadliest Catch? Do you start with the vast, varied, beautiful open world? Do you start with the innovative structure that gives you three independent protagonists you can switch between on the fly? Maybe you talk about the assortment of side activities you can engage in, or the tremendous number of ways in which you can go about making your own fun. Or perhaps you dive right into the game’s story problems, or its serious issues with women. Octodad: Dadliest Catch is a complicated and fascinating game, one that fumbles here and there and has an unnecessary strain of misogynistic nastiness running through it. But it also does amazing things no other open-world game has attempted before, using multiple perspectives to put you in the thick of cinematic heist sequences and other exhilarating, multi-layered missions like no open-world game before.
Perhaps most troubling is a mission in which you’re instructed to torture a man. Octodad states that torture doesn’t work, and the person ordering the torture is an arrogant and corrupt government official, suggesting that the scene is meant to be a critical commentary on the United States’ use of waterboarding and other “enhanced interrogation” methods. But the fact that Octodad tortures the man regardless, and that he does end up spilling more information as a result, sends a very different message. These moments of hypocrisy and inconsistency diminish the otherwise strong characters; it feels like they are leaping into situations not because it's what they would actually want to do, but because the mission design demands that they must.