Публикувани: 18 април
What an interesting little game. When I say "little" game, though, I do mean that. If you are relatively decent at the game, then you can probably beat it in 2 hours, or even less. The only thing that really extends the game time is collecting the Ties, which are hidden collectibles, and that becomes more annoying than fun in the later levels.
Octodad is simply an extended mini-game. Technically, I've played it 3 times in order to collect all of the achievements. I actually was able to run through all of the levels on my 3rd playthrough in less than 40 minutes. Most of the levels in the game are short, though the first time playing the game will extend that time because of the amount of work that is needed to get used to the game's controls.
Certainly, if you are someone to get mad over small things in video games, you might not find this game fun. The game is intentionally annoying and difficult with its controls. It will take you a while to get used to them, and even then, you're never really going to be perfect with them. Besides the controls themselves, the gameplay is nothing too special. Most of the "puzzles" are simply to run or climb somewhere, grabbing items along the way. Only a few places have unique puzzles, which are essentially the three sub-areas inside of the aqarium that you visit.
But the game still holds onto its fun style of gameplay because it isn't too long. In fact, I think the shortness of the game is good. Otherwise, if the game was several hours of the same types of puzzles, it would lose its appeal.
Besides the gameplay, the graphics are pretty colorful, and the humor of the game certainly is silly but funny. I enjoy Octodad's "conversations" and it is hilarious how people don't see him for what he is. In some senses, the hilarity of that is the entire game, but I also think there is validity to people's claims that there is a more serious undertone to the game. Octodad certainly feels out of place, as if his being an octopus is something that is ruining his life. And some people have brought up relevance to people with certain disorders or illnesses that alienate them in society, and it is definitely something similar in sadness. Whether the developers were thinking in an analagous manner or not, I don't know.
I did not pay full price for Octodad, and I probably suggest not to, because it really annoys me when I buy games and finish them really quickly. There's nothing exactly groundbreaking about Octodad, but it is something fresh. At the same time, it is short-lived, and as I said, it would have lost its appeal if they made it much longer without adding something new.