Contrast

Contrast

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Jantomedes Oct 26, 2013 @ 7:08am
Contrast FAQ
Questions about Contrast
Q: Questions related to the Collector’s Edition, other editions and future prices
A: If you have the Collector's Edition you can find OST and Programme by going to game properties -> local files -> explore local files -> CONTRAST_Programme-OST. For everything else you should see this.

Q: What is the song from the Music Trailer?
A: It’s “House on Fire”, a song composed specifically for Contrast and sung by Laura Ellis. It is part of the game and is included in the soundtrack.

Q: What is the song from Didi’s Trailer?
A: It’s “Gimme That Swing” by Cissie Redgwick from Cuckoo (available legally on YouTube). It is not part of the game and is not part of the soundtrack.

Q: What languages the game will be available in?
A: Voiceovers will be available in French and English. Subtitles will initially be available in English, French, Spanish, German and Italian. Some time after the premiere subtitles may be translated to Polish, Russian, Portuguese, Japanese and Mandarin. These translations require additional character sets, testing (e.g. check if the text fits everywhere) and (of course) the actual translation, which the devs didn’t have time to implement before launch.

Q: How much time the game takes to complete.
A: The average time is from 4 to 6 hours but it depends very much on how good you are at solving puzzles.

Q: Are there any more screenshots other than the Steam ones of Contrast?
A: Take a look here[www.contrast-thegame.com].

Q: ...and some footage from game?
A: You can find much here[www.gamespot.com] or search on YouTube. There is a lot.

Q: Are dialogs written in French or English? What version should I choose to get a better and more immersive effect?
A: The script was initially written in English, but was always intended to be recorded in both French and English (Compulsion is based in Montreal). You should probably check it on your own, if you are bilingual in French and English.

Q: Who is the composer of the OST?
A: The soundtrack was composed by Nicolas Marquis, the lead composer at WaveGeneration Audio.

Q: What about the demo? Is there a demo? Can I download it?
A: There is a demo but it was only availably during PAX Prime. (Compulsion: it’s also currently available in PS4 kiosks in the US.)

Q: Does the game need a super-duper freakin’ strong hypercomputer?
A: No, normal PC should be enough. The older (and elder too) ones will probably need to use lower resolution. Recomended specification isn’t confirmed but the predicted minimum can be found on the Steam shop page of Contrast.

Q: What engine does the game use?
A: A modified version of Unreal 3.

Q: Will a DLC be available?
A: Probably yes, after the game premiere however the type of DLC (I mean a map, a character, a story etc.) is not known yet.

Q: Does the game contain nuts/bacon/zombies/chainsaws/gluten/huge pixels?
A: Attention! The game may contain nuts/bacon/zombies/chainsaws/gluten/huge pixels! Feel warned.

Questions about the developers from Compulsion
Q: Is there a devblog available?
A: Yes, here[www.contrastgame.com]. (Compulsion edit: I’m really bad at updating this - sorry! - Sam)

Q: Were is Compulsion’s studio?
A: Montreal, Quebec, Canada.

Q: Can Devs be contacted or asked?
A: Of course! For example Sam Abbott ain’t life and tries to spend as much time as possible not doing actual work, and talking on forums instead. So, yeah, you can ask away on the Steam forums, or if you’d like to ask something highly-confidential, look here[contrastgame.com].

Q: When making Contrast, what language Devs speak?
A: They use English. (Compulsion edit: on parle le francais aussi, to varying degrees.)

Q: A development-video-diary maybe?
A: They may do this some time after the premiere. However there is already a short "behind the scenes" video - check it ou here.

Q: I have no idea what/who are Sam and yusupov talking about down there! :C
A: Have you considered eating a sandwich?

Problems with the game
Q: Sir! A glitch! A bug! And whatever else!
A: Please report it here after quick reading of other reports to check if someone hasn't reported it already. Keep in mind that Compulsion knows about most of bugs but they just need some time to fix them. (Everyone who ever tried coding knows how it is to remove bugs ;-) ).
Originally posted by Compulsion Games:
We're honestly doing the best we can. We focused first on the bugs that were preventing people from playing at all (which I still think is the right priority) and we fixed them yesterday. We're going to prioritise some of the other big things, too. We probably won't be able to fix up everything perfectly, but hopefully we'll sort out the major issues that are preventing people from enjoying the game.

-Sam

Q: I get message "Graphics card not supported / VSync Issues"
A: Read this.

Q: I've got a computer with two graphics controllers (INTEL+AMD/NVIDIA)
A: Read this.

Q: I've got other crash or problem! :C
A: Then post it on the forums. NOT here.

Following FAQ was made in cooperation with Sam Abbott from Compulsion. He made not only the “Compulsion edits” - good job, Sam! ;-) New questions with answers are going to be added here.
Last edited by Jantomedes; Nov 17, 2013 @ 9:25am
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Showing 1-15 of 19 comments
Jantomedes Nov 16, 2013 @ 9:45am 
Originally posted by 6EPKOBA☭:
Maybe its wrong section to ask about walkthrough (if so I'll remove this comment).
Which attraction in circus is the last (I've finished balloon and fairytale)?
Pirate ship. On the beach.

DOWN: Yes.
Last edited by Jantomedes; Nov 16, 2013 @ 9:55am
Loerwyn Nov 16, 2013 @ 10:34am 
Originally posted by 6EPKOBA☭:
R u sure? Game says its Act ll.
The whole circus is Act 2. The Pirate Ship is the third and final attraction to fix.
Compulsion  [developer] Nov 16, 2013 @ 11:34am 
Originally posted by 6EPKOBA☭:
I need a tip how to fire that cannon again.

In case you're still going, look at how far down the claw goes :) Hopefully that's suitably cryptic.

- Sam
yusupov Nov 16, 2013 @ 1:22pm 
hey sam, i have a question, are you the hot chick? wasnt there a hot chick on this team? tell her to PM me.
Compulsion  [developer] Nov 16, 2013 @ 1:32pm 
Originally posted by yusupov:
hey sam, i have a question, are you the hot chick? wasnt there a hot chick on this team? tell her to PM me.

Wild thing, I think I love you. BUT I WANNA KNOW FOR SURE.

(Not me :P)

- Sam
yusupov Nov 16, 2013 @ 2:32pm 
Originally posted by Compulsion Games:
Originally posted by yusupov:
hey sam, i have a question, are you the hot chick? wasnt there a hot chick on this team? tell her to PM me.

Wild thing, I think I love you. BUT I WANNA KNOW FOR SURE.

(Not me :P)

- Sam

well if there WAS. tell her to pm me. im lonely.
CueZero Nov 16, 2013 @ 11:14pm 
Originally posted by yusupov:
Originally posted by Compulsion Games:

Wild thing, I think I love you. BUT I WANNA KNOW FOR SURE.

(Not me :P)

- Sam

well if there WAS. tell her to pm me. im lonely.

Lots of free time and a crippling case of aspergers much?
Last edited by CueZero; Nov 17, 2013 @ 1:39am
joevc Nov 17, 2013 @ 12:18am 
A question, buy the game over a month ago, in gamersgate.com, but I thought that included music and album images, we select the 15th, but for reasons to go to school, I could not download completely before official release and I missed that option, even if I had pre-ordered long before?.

also, the game was good and all, but completely finish everything including achievements, in about five hours, the other three hours, I was busy with other things and just leave the game running on steam, there will be more games that follow the plot or more achievements in the future with some dlc?
Jantomedes Nov 17, 2013 @ 2:21am 
Originally posted by joevc:
A question, buy the game over a month ago, in gamersgate.com, but I thought that included music and album images, we select the 15th, but for reasons to go to school, I could not download completely before official release and I missed that option, even if I had pre-ordered long before?. :Eagle_Eye: :Uranium:

also, the game was good and all, but completely finish everything including achievements, in about five hours, the other three hours, I was busy with other things and just leave the game running on steam, there will be more games that follow the plot or more achievements in the future with some dlc? :redwizard: :Gems:

If the version from the shop include the pre-release DLC (you can check on game properties -> DLC) you get game properties -> local files -> explore local files and you should find a floder called "CONTRAST_Programme-OST" and all is there.

There will a trilogy ("The Color Trilogy") made of "Contrast", "Gamma", "Color Saturation" and "aRGB" DLC. (Just kidding :P) But take a look here.
yusupov Nov 17, 2013 @ 6:24am 
Originally posted by CueZero:
Originally posted by yusupov:

well if there WAS. tell her to pm me. im lonely.

Lots of free time and a crippling case of aspergers much?

both of those, but this isnt my faq
ssv_170379 Nov 17, 2013 @ 8:52am 
6EPKOBA☭, i also found this very interesting, also Malenkaya not only means small but rather Petite, which is more appropriate translation i guess.
joevc Nov 17, 2013 @ 9:59am 
Originally posted by Jantomedes:
Originally posted by joevc:
A question, buy the game over a month ago, in gamersgate.com, but I thought that included music and album images, we select the 15th, but for reasons to go to school, I could not download completely before official release and I missed that option, even if I had pre-ordered long before?.

also, the game was good and all, but completely finish everything including achievements, in about five hours, the other three hours, I was busy with other things and just leave the game running on steam, there will be more games that follow the plot or more achievements in the future with some dlc?

If the version from the shop include the pre-release DLC (you can check on game properties -> DLC) you get game properties -> local files -> explore local files and you should find a floder called "CONTRAST_Programme-OST" and all is there.

There will a trilogy ("The Color Trilogy") made of "Contrast", "Gamma", "Color Saturation" and "aRGB" DLC. (Just kidding :P) But take a look here.

Review the dlc installed the game and tells me steam: I have not installed any dlc available in the game, also saw the installation folder of contrast, and localize the file or the path, as almost half an hour of search, I think was because I was going to download before I left the game, but I put paused and closed my lack of time, then later as salie, and the game went back to download, but this time you reboot and I download the game and without the pre-order, even if he had activated hours before the official date.
Voodooman Nov 17, 2013 @ 12:13pm 
I just completed the game and i dont feel any catarsis in the end. I loved it, but ending... there was some clues that world where everything happens is unreal and for some reason twisted things happens in girl's head, but that was not confirmed and there was nothing that leaves you wondering what really happened in this game and not much clues to support these ideas even if you wonder.

I expected to see some mindblowing ending, where Owls are now what they seem, David Lynch style or at least Limbo style, i expected to see that events hot really happened and its all in a head or girl who was driven crazy and was put in asylum or even died and trying to rewrite her story in a limbo \ void or at the last minute of here with a power of her imagination, also i expected to see some twist like if our character is actually grown up Did who became acrobat... but the way it ended... well it kinda feels unfinished like game finished at about 80% of story, there was no explaination why everybody but Didi only appears as shadows, why wolrd is scattered and floating in a void, why projected shadows are everywhere, who used lighthouse and so on. and no i dont really explaination i love to use some tiny clues and solve the puzzle and analyze story to get idea of what really happened (like i did with Portal plot analyzis back in a time, and it had a lot of clues to get idea of what happens), but here unfortunatelly not so many clues or you forgot to put the all to complete the story or you just cut too much and this made story incomplete.

Im sorry to say that, but from narrative point the end of game is frustrating and dissapointing, because not everything tied together with clues and it feels too light and not dramatic, not mindblowing.

Well, i have idea how you can fix this - it seems that you have some post-release DLC plans, but dont know yet what its going to be.
How about adding few more chapters to story, to make it feel complete, to leave more clues and to add really mindblowing and intriguing ending and plot twists in the end. Also this will make longer and i really suggest to add more and much more difficult puzzles, because while i liked puzzles in the game, there was not too many of them and most of the was easy as cake, and you know that cake is lie, dont you? Even gameplay feel incomplete, only when game starts to get harder and you feel like you unlocked its gameplay potential to max, it suddenly ends. IF you compare this game to portal, Contast feels like if portal ended just at the end of test - where GLADOs commanded Chell to wait for droid that will accompany her to Cake, you soirt missed that most exciting part where Chell goes behind the scene after long tutorial and its really a great loss for a game with such a great potential.

So DLC that will continue story and will contine gameplay just from the point it originally ended - would be great to explore full potential of game in terms of story and gameplay.

Look at Limbo and Portal again at their last 1\3 sequence, its kinda what you missing here in Contrast and what must be added with DLC.

Also please, if you will do such DLC, do it right, do it not as stand alone menu item, but do it seamless to current last chapter, so that when DLC installed anyone could continue playing from the point where original we had the end, and so that new checkpoints and chapters added to selection manu as well as new collectibles.

Also, not releated to ending, i have anyther feedback, suggestion and really a request:

Please, add option to TURN OFF ALL KINDS OF TIPS and interation button pop-ups and make everything but text

Why? Play Limbo and Portal and very 1st Tomb Raider again please - there are no tips, no highlightin of items, no button notification that spoils objects you can interact with. And this makes expirience more realistic, more hardcore mo natural, more puzzling. You are left alone with environment and need to explore it , experiment with it and see what happens, but in contrast there are many places where you dont allow us to think, a lot of places where you highlight items so obvious way so that we just need to go there and push the button or move the crate from A to B.

This game is puzzle, and people play puzzle games to challenge their brains, and when people use their own brain to solve the puzzle it feels rewarding, but when you solve half of puzzle for us, it does not feel rewarding.

So just turn off highlighting, light beams around interactive items and other on screen tips (this should be better added as 2 separate options), and on screen button prompts, so that we can push the button near any item we suspect to be interactive and see what happens. And this also should be turned off near places where you can shift to shadow.

Please add this opton with patch to make great game even greater!!!
Last edited by Voodooman; Nov 19, 2013 @ 8:29am
easy Nov 4, 2014 @ 5:06am 
(
Calabria | Bling Mar 4, 2016 @ 9:18am 
I love this game so much, One of my all time favorites. Is there going to be a sequal to the game ?
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