We’re proud to announce that the first episode of Afterfall: Reconquest is now available on the Steam platform.
After almost 7 months since the Early Access release, the game is hitting the store in its full version today. During this time we’ve prepared five updates and a lot of hotfixes. It’s clear to us that the players’ suggestions and feedback were extremely helpful; we’ve applied them whenever and wherever it was possible.
‘In truth it’s been more than a year of work. We’ve planned the first episode to have 2-3 hours of gameplay but, as usual, reality modified our plan and we ended up with a little more than that. The final version, especially after the graphic style change, is more than satisfying to us. We’re really curious how this extended version will be received by the players and eager to return to work. I’d like to thank the entire team and all people who worked with us on this project.’ ¬ Producer, Tomasz Majka
You're stepping into a world after the outbreak of war. A war in which nuclear warheads weren't the ultimate means of destruction, rather a stage in a self-made apocalypse. A new weapon was used. Nobody heard about the Entropy charges before the Day Zero and a few remained to tell the story after.
Only two groups of people managed to survive the apocalyptic conflict. The first consisted of the lucky ones who found shelter in one of the 'sanctuary cities' hidden deep in the mountains. Their luck, however, was the first resource to run out. Soon it became obvious that these havens weren't self-sufficient. After a few years the resources started to deplete and when they finally ran dry, worn out and embittered survivors were once again forced to find a new place to call home.
Today, former inhabitants of the sanctuary cities descended into the valleys in search of fertile soil, clean water and resources to process into fuel and tools. Thus begins the RECONQUEST - slow and arduous process of taking the land back from mutants and wildlife and rebuilding the lost cities and civilization.
As for the second group... their fate remains a mystery.
You are the Reaper. You don’t know how you and your siblings managed to survive the onslaught which wiped your family from the face of what's left of the Earth. You have one goal and one goal only - to avenge your parents. You don’t really care about factions roaming the Earth and competing each other. As a Reaper you always worked alone trying not to get involved into politics. Traversing the wastelands on your ceaseless crusade against the mutants you stay in radio contact with other members of the group, exchanging information about dangers, discovered paths and settlements or any traces of mutants' presence. However, it soon turns out that your personal vendetta is merely a part of much bigger story. The hunt brings you to something you never wanted to get involved with…
Afterfall: Reconquest is a story-driven action shooter with RPG elements that takes place in the Afterfall universe.
‘The game offers players 10 locations, a solid plot, the possibility to upgrade and modify the abilities of the protagonist, various enemies, many types of weapons, system of choice in the dialogues, three difficulty levels and, hopefully, a lot of fun. ¬ Designer and Producer, Miki Majka
Special thanks are due to the players from 144 countries who bought the game while it still was in the Early Access; you’ll find a lot of your ideas and suggestions implemented into the final version. Your support made it possible to release the game. We’re hoping to keep receiving your valuable feedback – we’ll be sure to use it in our next projects.
Nicolas Games & IntoXicate Studios