No More Room in Hell

No More Room in Hell

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Liro Raériyo Aug 26, 2015 @ 11:07pm
over 1.6 million zombies eh?
Just from the staggering count of that alone, through some rough calculation ive estimated it to take about 5-6 years to kill that many, thats basicly a thousand kills a day.

Feels like what im actually supposed to do is learn how to use the SKD, make a kill box and rack up a thousand kills a minute, though that would still take 27 straight hours.

Though in that sense, learning a useful skill because an achievement is so rediculous? that is bloody awesome.
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Showing 1-8 of 8 comments
huff cotton candy Aug 27, 2015 @ 4:25am 
because it is worth getting.
Катя Aug 27, 2015 @ 7:53am 
There are achivement-servers for that. But for the honest ones here (like me) we prefer the bloody way :3
NATOMarksman Aug 27, 2015 @ 10:19am 
Originally posted by Liro Raeriyo:
Just from the staggering count of that alone, through some rough calculation ive estimated it to take about 5-6 years to kill that many, thats basicly a thousand kills a day.

Feels like what im actually supposed to do is learn how to use the SKD, make a kill box and rack up a thousand kills a minute, though that would still take 27 straight hours.

Though in that sense, learning a useful skill because an achievement is so rediculous? that is bloody awesome.

The whole point of the achievement is that it's not possible to 'win' the zombie apocalypse. There's just too many.

The achievement gives you perspective. If just one city were zombified, it would take 5-6 years killing 1000 a day, assuming perfect kills and no problems (i.e no fatigue and ample ammo/supplies, no infection due to blood splatter, no weapon malfunctions or breaking, no infection risk or practical problem with bodies piling up), which is optimistic at best.

Just one city.

The achievement is also a progress/loyalty reward (meaning that you've played for many hours). Some people are obsessed with getting every single achievement and use killboxes to get it, but it means that they don't get why the developers put the achievement in the game in the first place.
Bubka3  [developer] Aug 27, 2015 @ 12:55pm 
If you have that achievement you pretty much 99.9% chance cheated for it. I'd say maybe in 5-7 years it might be possible to get that achievement legit.
Food Box Aug 27, 2015 @ 8:15pm 
Exactly, it's more of a kill counter/reality check as opposed to an actual achievement especially since you can still get the 100% completion achievement even without the Manhattan Project.
Liro Raériyo Aug 27, 2015 @ 11:25pm 
Originally posted by Food Box!:
Exactly, it's more of a kill counter/reality check as opposed to an actual achievement especially since you can still get the 100% completion achievement even without the Manhattan Project.
Almost no one knows that though.
|NMRiH Dev| Maxx  [developer] Aug 28, 2015 @ 7:47am 
Originally posted by NATOMarksman:
Originally posted by Liro Raeriyo:
Just from the staggering count of that alone, through some rough calculation ive estimated it to take about 5-6 years to kill that many, thats basicly a thousand kills a day.

Feels like what im actually supposed to do is learn how to use the SKD, make a kill box and rack up a thousand kills a minute, though that would still take 27 straight hours.

Though in that sense, learning a useful skill because an achievement is so rediculous? that is bloody awesome.

The whole point of the achievement is that it's not possible to 'win' the zombie apocalypse. There's just too many.

The achievement gives you perspective. If just one city were zombified, it would take 5-6 years killing 1000 a day, assuming perfect kills and no problems (i.e no fatigue and ample ammo/supplies, no infection due to blood splatter, no weapon malfunctions or breaking, no infection risk or practical problem with bodies piling up), which is optimistic at best.

Just one city.

The achievement is also a progress/loyalty reward (meaning that you've played for many hours). Some people are obsessed with getting every single achievement and use killboxes to get it, but it means that they don't get why the developers put the achievement in the game in the first place.
As usual NATOMarksman nails it - I love this guy it's like he's in my head.
ThoughT Aug 28, 2015 @ 3:55pm 
Originally posted by NATOMarksman:
Originally posted by Liro Raeriyo:
Just from the staggering count of that alone, through some rough calculation ive estimated it to take about 5-6 years to kill that many, thats basicly a thousand kills a day.

Feels like what im actually supposed to do is learn how to use the SKD, make a kill box and rack up a thousand kills a minute, though that would still take 27 straight hours.

Though in that sense, learning a useful skill because an achievement is so rediculous? that is bloody awesome.

The whole point of the achievement is that it's not possible to 'win' the zombie apocalypse. There's just too many.

The achievement gives you perspective. If just one city were zombified, it would take 5-6 years killing 1000 a day, assuming perfect kills and no problems (i.e no fatigue and ample ammo/supplies, no infection due to blood splatter, no weapon malfunctions or breaking, no infection risk or practical problem with bodies piling up), which is optimistic at best.

Just one city.

The achievement is also a progress/loyalty reward (meaning that you've played for many hours). Some people are obsessed with getting every single achievement and use killboxes to get it, but it means that they don't get why the developers put the achievement in the game in the first place.

<3
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Date Posted: Aug 26, 2015 @ 11:07pm
Posts: 8