Let me start this off with one statement:
Fallout: New Vegas is the greatest game I have ever played.
I will most likely add onto this after more playthroughs. I've still yet to play Dead Money (got the endings from the wiki).
Like my other reviews, this will be kept simple, with pros+cons, and a small explanation of the game.Disclaimer: I played Fallout 3 through a CD ROM.
Another: While I have 100+ hours on the game, today was the first time I actually did the Battle for Hoover Dam.
Fallout: New Vegas is a spin-off in the Fallout franchise, a series of post-apocalyptic RPGs. Using the same engine as Fallout 3, New Vegas was developed by Obsidian, the same company who made games like Star Wars Knights of the Old Republic 2: The Sith Lords.
Unlike Fallout 3, New Vegas takes place in a location not hit by the Great War as much as DC was. The Mojave, which was already a wasteland. Also unlike 3, you don't start out as a Vault Dweller.
You start off as The Courier who was sent to deliver the mysterious "The Platinum Chip." (Yes, THE is actually part of its name.) You're intercepted by the Tops chairmen, Benny and two Great Khans, who then shoot you in the head. You're rescued (slowly) by a strange, friendly Securitron named Victor, and sent to Doc Mitchell in Goodsprings, who saves your life. After creating your character, you set out to the Mojave to hunt down Benny, only to be caught up in a full blown war.There are of course spoilers ahead.
+ A strong lore like the other Fallout games.
+ Great companions that all have their own story. They all give opinions to the Courier and make comments about the world around them, even a PROBE, who got an ENTIRE DLC involved around him! Except Boone. "MY WIFE IS DEAD"
+ Characters in quests have better writing and memorability than the ones in 3, The only characters I can remember in 3 are James and Three Dog.
+ MUCH MORE PLAYER FREEDOM. Fallout 3 had barely any freedom. You HAD to go here, HAD to find your dad, and HAD to side with the Brotherhood of Steel. In NV, you have many more options, including multiple game endings, where you have four choices. NCR, Legion, House, or Independent. Six if you count Dead Money (dying in the vault or siding with Elijah).
+ Less invisible walls than 3. Still a lot, but they don't block off any paths or anything. Only simple hills and mountains. I'm going to get a lot of backlash for that, but this is from experience.
+ A great radio and soundtrack.
+ Graphics are quite decent.
+ Animations are OK. It's best if you get a mod to improve them.
+ A large modding community. Not as large as Skyrim's, but still quite large.
+ Better optimized than 3.
+ Well designed armors, weapons, and enemies.
+ Well written storyline. While not as story-rich as Skyrim, it connects with characters more.
+ The move from Damage Resistance to Damage Threshold was a smart one. Now you won't be shredded by a simple assault rifle while wearing Power Armor.
- MULTIPLE bugs and crashes that need to be fixed with mods, and said mods require the DLC. I'm looking at you, Unofficial Patch.
- Gunplay is... bad.
- Sometimes you can halt the progress of the entire game by doing a quest wrong.
- Locations tend to be very bland. In 3 many of the locations were quite unique, like Rivet City.
- Feels boring at times. In Fallout 3, you had actual random encounters, even if they were just Super Mutants every 200 feet.
- Game ends completely at Hoover Dam. Unlike Fallout 3, there is no DLC to fix this, but there are mods.
- Battle for Hoover Dam felt small, BUT it could be because I nuked the entirety of Arizona. I'll change this con when I STOP the nukes in my next playthrough.
- While there are less than 3, invisible walls. Some of them, while most are in hills and mountains, are in places they shouldn't be, like ridges in places you can go.
- Not enough redheads.
Forgot about that one.Final Verdict: 9/10 AMAZING
Once again, I will add onto this as time goes.
Please comment on any pro/con you disagree with.