Публикувани: 28 декември
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>>>>>>>>>>This is my review account, because the low playtime.<<<<<<<<<<<
+ great distant view
+ many details
+ chic effects
- blocks are repeated
- partly muddy textures
+ excellent, perfectly drawn style
+ much black humor
+ credible apocalyptic mood
- sometimes dreary underground areas
+ matching, atmospheric music
+ radio stations
+ crisp sound effects
+ mostly good speakers
+ difficulty, switched at any time
+ meaningful, great talents
- opponents behave sometimes illogical
+ nice told stories
+ good and bad solutions
+ burlesque characters
+ always surprises, little standard
+ sophisticated S.P.E.C.I.A.L. system
+ many useful talents
+ gradually you learn new special skills
+ leaves many alternatives
+ choice between action and VATS
+ crisp and exciting
+ numerous variations are possible
- action mode imprecise
+ masses of items and weapons
+ weapons construction possible
+ meaningful barter
- everyday objects are repeated
+ solo playtime with all addons around 100-150 hours
+ numerous tasks, many optional
+ huge overworld
+ main story through the world
+ until the end of variety
Multiplayer: no multiplayer
Even the entry-level and character creation are a huge success. Rarely laying down basic characteristics (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) and appearance (gender, skin color, hair style, eye color, lots of beards, etc.) were so entertaining with the introduction of the game world, their rules and game mechanics connected.
Quick Instructions: experience at the beginning of the game your own birth and then jumps in time, the defining events of your childhood and youth. First memories of outbreaks of the playpen, birthday, first friends and enemies, the first shot with an air rifle, the first contact with the opposite sex and a final exam you bring your character close - very close. Almost casually the game uses these stations for character creation and a tutorial.
All character values, but also your health, your equipment, contracts with appropriate notes, tape recordings and accompanying overview maps can be found on your wrist: a kind of PDA, known from its predecessors Pip-Boy, are Keystroke any desired information.
The course of history is set with through your answers in the dialogues and by your behavior. If you want to avoid trouble, you should never, for instance steal something. Will you get caught, you will be chasing you. You can on the other engaging on a rogue career and try to get out of any situation the maximum prey. Then, however, your gaming experience will change fundamentally.
Whatever you choose, experience points, it rains in each case, either the simple or killing the enemy for skilled negotiation and convincing appearance in the talks. The more points you invest in the capacity of "language", the better your chances to influence your counterpart in dialogues to get to information, rewards or support. In addition, there are special skills (perks) that you can unlock via level up. As "Lady Killer" (men) or "Black Widow" (women), for example, you get at contact with the other gender and sometimes additional dialogue options for action.
A Highligt in Fallout 3 are the flexible and easy to dominance struggles. Either shoot (preferably from the ego, optional off shoulder perspective) like in a shooter in real time via the left mouse button on the enemy. Fallout typically be the skirmishes but only in VATS mode. A quick touch of a button freezes the game situation; You'll get the selected opponent zoomed in close-up and its target areas (ie, in most cases, arms, legs, head and trunk) presented.
Percentages indicate how large is your chance with the grade selected weapon from the current angle to violate the corresponding part of the body.
The high-class, the character of its predecessor respecting rebirth of a cult classic in modern 3D graphics with adequate playing time - what the player wants more? I am the developer Bethesda therefore deeply grateful for this game. Fallout 3 is a profoundly engrossing role-playing game just waiting to reveal its deep, dark mysteries.
Score: 94 / 100
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